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NPC Generator

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Advanced [show]


Alexandre Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a brown suit, black shirt, and blue tie. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His green eyes dart from person to person to random spaces in the air.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is obsessed with a lost civilization.

History: His parents moved while he was still in utero so he is the first generation to be born here. Alexandre abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He hasn't been sleeping well lately.

Motivation: To protect his home; and he desires power and/or immortality

Flaws: Antagonistic, Insomniac. Bonds: Adventurer, Immigrant, Guardian. Occupation: Marshal

Voice: Sensual and smooth

Attributes [hide]

Alexandre Wilberforce, Male Human Monk 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)18 (+4) 9 (-1)11 (+0)
Skills Investigation +6, Perception +1
Senses Passive Perception 11
Languages Common, Terran, Giant, Abyssal, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. Lapis lazuli (8 gp).


Social Check DCs


Don Ainsworth, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears dull brown sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortspear, just in case. His auburn hair is cut short with large spiked bangs in the front. He tend to wears goggles to shield his eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He believes the world needs to unite to get rid of gnolls once and for all.

History: Don hails from a village terrorized by gnolls. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has worked as a Carpenter like his father before him.

Motivation: To end his boredom; and he'd like to take his coworkers down a peg

Flaws: Shy, Mundane. Bonds: Enemies, Attractive, Job. Occupation: Carpenter

Voice: Ums and uhs a lot

Attributes [hide]

Don Ainsworth, Male Human Adept 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)14 (+2) 12 (+1)12 (+1)
Skills Religion +4, Stealth +2
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 400 gp. Brown-green garnet (60 gp). Banded agate (8 gp).


Social Check DCs


Shane Hale, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He has a large green mantle and cape that has been intricately interwoven into his white robe. His silver hair has been sun bleached extensively. His eyes are likewise blue.

Personality: He is fixated on the number 94. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was raised in a plains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and revenge

Ideals: Justice, Persistence. Flaws: Insane. Bonds: Nature, Enemies. Occupation: Weaver

Voice: Slurs words

Attributes [hide]

Shane Hale, Male Human Rogue 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)17 (+3) 12 (+1)8 (-1)
Skills Animal Handling +3, Athletics +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp.


Social Check DCs


Richard Graham, Male Human [Permalink]

Personal [hide]

Description: This man wears a black shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He has a penchant for wearing a ring with an oversized jet on his right hand. He has moderate length white hair. His hazel eyes dart from person to person to random spaces in the air.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He invites people to come help in his community garden.

History: He was raised in a white middle class family as the only child. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To find somewhere to settle down; and money/treasure

Ideals: Philantrophist. Flaws: Mundane, Insane. Bonds: Rich, Religious. Occupation: Spice Merchant

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Richard Graham, Male Human Fighter 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)11 (+0) 12 (+1)9 (-1)
Skills Perception +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 500 gp.


Social Check DCs


Bernard Wedgwood, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a lot of dark rich colors, with gold accents. His hair is white and curly. He has hazel eyes and a green hat with a grey feather.

Personality: He loves telling others what to do and how they should feel about things. He has a small toy that he constantly fidgets with.

History: He was born in the west. Bernard was born on a far western desert where he grew up under the tutelage of his mother, an expert Bounty Hunter. He's since become an addict/alcoholic.

Motivation: He uses money and sex appeal to get what he needs; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Opinionated. Flaws: Addict. Bonds: Attractive, Poor, Immigrant. Occupation: Bounty Hunter

Voice: Hard of hearing, loud

Attributes [hide]

Bernard Wedgwood, Male Human Paladin 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)10 (+0) 15 (+2)7 (-2)
Skills Persuasion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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