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Advanced [show]


Henry Middleton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has no hair. This amber eyed westerner is not easily forgotten.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Henry hails from a village terrorized by brigands. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Flaws: Ugly, Insomniac, Antagonistic, Insane. Bonds: Enemies. Occupation: Barkeep

Voice: Soft and mumbly

Attributes [hide]

Henry Middleton, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 13 (+1)16 (+3) 11 (+0)13 (+1)
Skills Religion +5, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Sylvan
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: Tiger eye turquoise (11 gp). Red garnet (50 gp). Azurite (11 gp).


Social Check DCs


Tim Tyndall, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, marred by teas. He wears a wide-brimmed hat to hide his balding. His green unseeing eyes seem to look past you.

Personality: He is witty, but his monotone delivery comes off as unnerving The war was a terrible time for him, and Tim does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his mother was called into army service. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle; and he wants nothing more than to rejoin the army

Ideals: Joker. Flaws: Ugly, Disease, Depressed. Bonds: Military, Religious. Occupation: Armorer

Voice: Low rumbling, strings words together

Attributes [hide]

Tim Tyndall, Male Human Wizard 7
Medium (5'10") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 28 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 13 (+1)6 (-2) 18 (+4)15 (+2)
Skills Insight +7, Performance +5
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +2 / 2d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anthony Wakefield, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in earthy colors with a violet and grey handkerchief worn on his left side, and sports empty pouches on his belt. His white hair is braided into rings. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised in a desert tribe. He found a children's book about a Human Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted from career to career and currently works as a Interpreter.

Motivation: He is not mentally stable, and does not behave rationally; and a need for knowledge about a nearby landmark

Ideals: Persistence. Flaws: Insane. Bonds: Attractive, Job, Nature, Adventurer. Occupation: Interpreter

Voice: Spits and sputters

Attributes [hide]

Anthony Wakefield, Male Human Aristocrat 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)12 (+1) 8 (-1)15 (+2)
Skills History +3, Religion +3
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 300 gp. Blue quartz (6 gp). Deep green spinel (100 gp). Sardonyx (60 gp). Golden pearl (100 gp).


Social Check DCs


Tim Brixton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He does not wear sleeves and tends to eschew shirts when he can avoid it. His long black hair reaches down to his waist. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is extraordinarily eccentric. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His parents moved while he was still in utero so he is the first generation to be born here. His first spouse was a Carpenter, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he's looking for his big break

Flaws: Insane. Bonds: Adventurer, Immigrant, Family, Enemies. Occupation: Spice Merchant

Voice: Spits and sputters

Attributes [hide]

Tim Brixton, Male Human Aristocrat 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)15 (+2) 12 (+1)9 (-1)
Skills Persuasion +2
Senses Passive Perception 11
Languages Common, Ignan, Auran
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). Solid gold idol (700 gp).


Social Check DCs


Clerebold Weld, Male Human [Permalink]

Personal [hide]

Description: He wears a grey shirt with thin yellow vertical stripes and tan pants. He is portly but not overly obese. He wears his auburn hair down. He has a dull look in his hazel eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born to a pair of adventurers, Clerebold grew up listening to his father's many stories. A gifted student he started as a Ruler, but he got bored and became a Sailor. He then took over the family business and is one of the better Sailor for hire.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Impeccable. Flaws: Shy. Bonds: Adventurer, Job. Occupation: Sailor

Voice: Speaks with back of mouth

Attributes [hide]

Clerebold Weld, Male Human Monk 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)15 (+2) 17 (+3)11 (+0)
Skills Sleight of Hand +4, Survival +6
Senses Passive Perception 13
Languages Common, Auran, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 100 gp. Sardonyx (40 gp). Blue quartz (13 gp). Deep blue spinel (600 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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