Tim Brady, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He very much looks the part of a Beggar. His red hair is lengthy and is close to two feet long. His eyes are likewise green.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Sold as a small child to a wizard, Tim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He worked as a nervous Beggar and found it very stressful. He now mingles about in high society.
Motivation: Money/treasure; and he'd like to take his coworkers down a peg
Ideals: Athletic. Flaws: Shy. Bonds: Job, Rich, Mentor. Occupation: Beggar
Voice: Italian accent
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 45 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 18 (+4) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Auran, Aquan, Terran, Ignan
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +3
Possessions: 7000 sp. Moonstone (20 gp). Golden yellow topaz (800 gp). Star rose quartz (20 gp). Brown-green garnet (70 gp).
Godfrey Mori, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears baggy pastel pantaloons and a green scarf. His white hair is cut jaggedly and amateurishly. His eyes are blue and he is always smoking a pipe.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Godfrey was born the youngest of three triplets. His arcane abilities were realized during a raid on his village. He has built up a small fortune and can afford his own way.
Motivation: Marry his sister to traveling adventurers; and doesn't want to be a weaver and was forced into it by his family
Ideals: Athletic, Gifted. Flaws: Terse. Bonds: Rich, Family. Occupation: Weaver
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 46 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 7000 sp. 1 Minor magic item.
Diggory Leighton, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male is constantly adorned with expensive silk clothing, often dyed in bright pastel and grey, and wears rings and necklaces with large, colorful gems. He is tall, broad shouldered and powerfully built. His auburn hair is drawn into a tight pony tail with a card scrunchie. His ears are large.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born several months after his father was called into army service. He has chosen to use the inheritance that was left to him frivolously. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Rich, Military, Job. Occupation: Fortune-teller
Voice: Smooth and feminine
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 56 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 16 (+3) | 8 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 500 gp. Rock crystal (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Percival Richie, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He typically wears a sleeveless long coat of deep green leather and dull pastel iron scale mail. Beneath his clothing is a huge mess of scar tissue. He wears his brown hair down. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: The child of eastern immigrants he idolized his mother. He worked as a nervous Mortician and found it very stressful. He has drifted from career to career and currently works as a Mortician.
Motivation: Further expansion of business; and balancing his hectic life and new mortician responsibilities is difficult
Ideals: Fighting. Bonds: Slave, Job, Has a crush, Immigrant. Occupation: Mortician
Voice: Raspy
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 8 (-1) | 15 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Terran, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 400 gp.
Anselm Soames, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears just a grey suit. He has done his best to style his blonde hair to look like a famous performer. His face is covered beneath a completely black helmet.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. When he's not drinking or sleeping the drinks off, he's doing writing.
History: He was born blind and as such lacked many opportunities for work. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the west; and to prove his worth to the world
Ideals: Artistic, Entrepeneur. Flaws: Disease. Bonds: Mentor. Occupation: Barkeep
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 13 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 10 pp. 1 Half-Plate.
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