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Advanced [show]


Reynard Trowbridge, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a club, but if one is not available he will default to his shield. He keeps his blonde hair in a flapper bob. His eyes, though not visible through his cowl, are gray.

Personality: Cocky and sure of himself, he believes he is the best Shoemaker born in the past three hundred years. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in the east his family was never financially stable. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now owns his own business.

Motivation: Sabotage a competitor.

Ideals: Justice, Gifted. Bonds: Job, Poor. Occupation: Shoemaker

Voice: Speaks through clenched teeth

Attributes [hide]

Reynard Trowbridge, Male Human Adept 8
Medium (6'2") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 45 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)18 (+4) 12 (+1)12 (+1)
Skills Intimidation +4, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Infernal, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs


Kyle Hailey, Male Human [Permalink]

Personal [hide]

Description: An older man who wears black leather gloves, a black jacket, and tight pants, he is not a threatening figure. His blonde hair is styled in orderly dreadlocks. His eyes are likewise gray.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Kyle was raised in a hard working conservative environment. He worked as a nervous Cook and found it very stressful. He has drifted from career to career and currently works as a Cook.

Motivation: He wants to meet his childhood hero; and sabotage a competitor

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Cook

Voice: Dark and ominous

Attributes [hide]

Kyle Hailey, Male Human Sorcerer 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)9 (-1) 14 (+2)8 (-1)
Skills Animal Handling +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp. Banded agate (5 gp).


Social Check DCs


Gerard Royston, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Courier. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has wavy black hair. His violet eyes are passionate and lively.

Personality: Gerard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He invites people to come help in his community garden.

History: Gerard was raised in a hard working conservative environment. A gifted student he started as a Farmer, but he got bored and became a Courier. He ran away from his former home and has been making his living as a Courier for the past few years.

Motivation: Expand his business.

Ideals: Extrovert, Philantrophist. Bonds: Job, Attractive. Occupation: Courier

Voice: Hollow voice

Attributes [hide]

Gerard Royston, Male Human Warrior 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 31 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)11 (+0) 12 (+1)9 (-1)
Skills Animal Handling +4, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jocelyn Livingstone, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a simple burlap shirt and baggy pants. He conceals his scythe with his veritable burlap sack of a shirt. He has wavy blonde hair. He has a dull look in his hazel eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is obsessed with finding treasure.

History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A need for knowledge about a nearby landmark; and he feels threatened by others

Flaws: Antagonistic, Fearful. Bonds: Adventurer, Mentor, Nature. Occupation: Miller

Voice: Puts emphasis on the wrong words

Attributes [hide]

Jocelyn Livingstone, Male Human Paladin 7
Medium (5'4") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 50 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 17 (+3)10 (+0) 15 (+2)13 (+1)
Skills Performance +4, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 500 gp. Amethyst (80 gp). Obsidian (10 gp). 1 Minor magic item.


Social Check DCs


Gomory Walpole, Male Human [Permalink]

Personal [hide]

Description: A 6'4" eastern man, he wears a white tunic with black highlights, and long red pants that bunch up around his shoes. He wears his black hair down. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He also is a firm believer in the manly ideal.

History: Sold as a small child to a slaver, Gomory was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Doctor. He became a Doctor soon after.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Joker. Flaws: Impulsive. Bonds: Mentor, Job. Occupation: Doctor

Voice: Farmer accent

Attributes [hide]

Gomory Walpole, Male Human Commoner 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 19 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)14 (+2) 11 (+0)8 (-1)
Skills Insight +3, Investigation +5
Senses Passive Perception 10
Languages Common, Ignan, Giant
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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