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NPC Generator

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Advanced [show]


Gilbert Marley, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he tends to wear a green poncho over his likewise colored trousers and shirt. His hair is always cut to a buzz. His gray eyes have a joyful gleam in them most of the time.

Personality: He has always had a great fascination with Human culture. Animals are drawn to him, and he is able to talk to them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He worked as a nervous Animal Trainer and found it very stressful. He left for the south, certain he would find work there.

Motivation: A strong sense of loyalty to Human people; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Racist. Bonds: Job, Immigrant, Rich. Occupation: Animal Trainer

Voice: Slow speaker

Attributes [hide]

Gilbert Marley, Male Human Barbarian 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 45 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)12 (+1) 18 (+4)10 (+0)
Skills Medicine +6, Survival +6
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Chrysoprase (50 gp). Eye agate (16 gp). Rose (50 gp). Lapis lazuli (16 gp). 1 Minor magic item.


Social Check DCs


Bertram Kitchur, Male Human [Permalink]

Personal [hide]

Description: An older man who dresses like a well dressed Soapmaker does, he is not a threatening figure. He has done his best to style his blonde hair to look like a famous performer. His amber eyes are slightly larger than normal.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born the only child of a wealthy merchant. He was an apprentice working in his mother's forge. He's also a talented Stableman, but doesn't like to broadcast it.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Antagonistic, Racist. Bonds: Job, Adventurer. Occupation: Soapmaker

Voice: Soothing and warm

Attributes [hide]

Bertram Kitchur, Male Human Adept 7
Medium (6'2") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 49 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 17 (+3)6 (-2) 14 (+2)13 (+1)
Skills Athletics +7, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: Just what you see.


Social Check DCs


Everard Bing, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many tan ritualistic tattoos. He is renowned for his bright green suits and hats. He has a small bristly mustache and wavy red hair. He wears a mask on his face.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a logical person and will generally grow upset if things defy logic and science.

History: Everard was raised in a hard working conservative environment. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted from career to career and currently works as a Doctor.

Motivation: Wants to open a new tavern; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Logical. Bonds: Attractive, Job, Adventurer, Debt. Occupation: Doctor

Voice: Low range voice

Attributes [hide]

Everard Bing, Male Human Adept 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 8 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)14 (+2) 16 (+3)14 (+2)
Skills Deception +5
Senses Passive Perception 13
Languages Common, Abyssal, Draconic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 2000 sp.


Social Check DCs


Theodoric Bentley, Male Human [Permalink]

Personal [hide]

Description: This man wears a blue vest and prefers white and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a penchant for wearing a ring with an oversized ruby on his right hand. His head has been shaved. His hazel eyes lackadaisically let the world flow into them.

Personality: He acts crazy and hedonistic. He is obsessed with a lost civilization.

History: He was raised in a mountains tribe. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and he has money and likes to spend it

Flaws: Ugly, Hedonist. Bonds: Rich, Adventurer, Nature. Occupation: Performer

Voice: Irish accent

Attributes [hide]

Theodoric Bentley, Male Human Ranger 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 18 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 7 (-2)8 (-1) 7 (-2)11 (+0)
Skills Animal Handling +1, Stealth +2
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 gp. Silver comb with moonstones (1000 gp).


Social Check DCs


Charles Atterton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears tattered old clothes. With bright white hair and a scraggly beard. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born to loving parents in a slum to the east. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and wants his loneliness to end

Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: In love, Poor. Occupation: Detective

Voice: Speaks with squeezed throat

Attributes [hide]

Charles Atterton, Male Human Aristocrat 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)12 (+1) 3 (-4)17 (+3)
Skills Persuasion +6, Stealth +4
Senses Passive Perception 6
Languages Common, Ignan
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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