Simon Reed, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears very tight pants and wife beaters, though occasionally he sports a red coat. He wears his black hair down. His eyes are likewise gray. His teeth are white and perfect.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He believes the world needs to unite to get rid of goblins once and for all.
History: He is the product a well kept family trust fund and as such has never really known need. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. Days after completing his studies, news broke out that his hometown was attacked by goblins. Simon was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: Revenge.
Flaws: Sensitive. Bonds: Immigrant, Attractive, Enemies, Rich. Occupation: Healer
Voice: Russian accent
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 50 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 17 (+3) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Druidic, Orc
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 |
Possessions: 400 gp. Iolite (50 gp). Blue quartz (15 gp). Blue quartz (15 gp).
Anthony Bentham, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tattered old clothes. His tied-back hair is blonde. He has gleaming, smiling gray eyes.
Personality: Stoic and calm, he prefers to meditate than take action. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Dyer father left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Find a way to reverse the transformation of his brother; and wants to work out more often
Ideals: Athletic, Disciplined. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Shepherd
Voice: Australian accent
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 15 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 12 (+1) | 16 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Draconic, Dwarven, Orc
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 42000 sp. Violet garnet (1100 gp). Malachite (15 gp).
Randal Kinsley, Male Human [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is portly but not overly obese. His auburn hair is lengthy and is close to two feet long. His eyes are a pleasant amber.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is obsessed with a lost civilization.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His divine abilities were realized during a raid on his village. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Regain custody of his daughter; and doesn't want to be a actor and was forced into it by his family
Ideals: Gifted. Bonds: Enemies, Adventurer, Job, Family. Occupation: Actor
Voice: Speaks with a cold
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 15 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Giant, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4
Possessions: 400 gp. 1 Good lock. 1 Good lock.
Justin Westbrook, Male Human [Permalink]
Personal [hide]
Description: He wears a tight fitting pastel shirt and pants. He has a slight overbite and is overall scrawny. His hair is cut close to his head. His green eyes peer out from beneath his broad pastel hat.
Personality: Stoic and calm, he prefers to meditate than take action. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He got into the Ruler business at a young age. He helped his mother out around the business and became quite the natural. He has gone from town to town working and never settling down anywhere, but has fallen for a local Map Maker. He hasn't told them the truth, but wants to settle down with them.
Motivation: A deep hatred of dire rats; and he'd like to take his coworkers down a peg
Ideals: Disciplined, Philantrophist. Bonds: Job, Has a crush, Enemies. Occupation: Ruler
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 19 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 7 (-2) | 9 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1500 gp.
Gerard Bing, Male Human [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. His chestnut hair is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was taken from his home at a very young age. He got away from his former life and has fallen to alcoholism.
Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Ideals: Artistic. Flaws: Addict. Bonds: Slave, Immigrant, Adventurer. Occupation: Detective
Voice: Old thin voice
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 38 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
