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Advanced [show]


Hubert Coombs, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing colorful clothing, dressed as a Stableman. His long silver hair reaches down to his waist. His face is scarred and worn.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Hubert was raised in a hard working conservative environment. Like his father and his sister before him, after school he went straight into learning to become a Stableman. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants his loneliness to end; and he is unsatisfied with his job

Ideals: Persistence. Flaws: Ugly, Forgetful. Bonds: Job, Has a crush. Occupation: Stableman

Voice: Jittery and nervous

Attributes [hide]

Hubert Coombs, Male Human Adept 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)16 (+3) 9 (-1)16 (+3)
Skills Acrobatics +5, Religion +5
Senses Passive Perception 9
Languages Common, Druidic, Dwarven, Infernal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Trey Myerscough, Male Human [Permalink]

Personal [hide]

Description: This man wears just a black suit. He is muscular with a powerful set of arms. His hair is silver and curly. His eyes are green and he is always smoking a pipe.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He would rather hide behind his crafts than deal with other people.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A freak accident while working with his Unemployed mother left him crippled. He was granted druidic powers by his dying brother.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Gifted, Artistic. Flaws: Shy, Disease. Bonds: Rich. Occupation: Shipwright

Voice: Uses sign language

Attributes [hide]

Trey Myerscough, Male Human Commoner 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)6 (-2) 9 (-1)14 (+2)
Skills Medicine +1, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. Obsidian (4 gp).


Social Check DCs


Lewis Langdon, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a fancy tan suit. He has styled his chestnut hair well, parting it to the right. His eyes are a pleasant amber.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does not believe in violence as a means to an end. He is a dedicated Guard but believes his peers are too gung-ho.

History: Born to a poor family in the city he treasured whatever gifts he got. He worked as a nervous Guard and found it very stressful. He became a Guard soon after.

Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage

Ideals: Pacifist. Flaws: Greedy. Bonds: Attractive, Poor, Job, Family. Occupation: Guard

Voice: Creaky witch voice

Attributes [hide]

Lewis Langdon, Male Human Wizard 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)16 (+3) 10 (+0)16 (+3)
Skills History +5, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Halfling
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: 100 gp. Moss agate (10 gp). Golden pearl (70 gp). Freshwater pearl (10 gp). 1 Minor magic item.


Social Check DCs


Miles Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He wears a black cloak and cross-gartered brown stockings. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his long golden hair kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Miles was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He ran away from his former home and has been making his living as a Miller for the past few years.

Motivation: Balancing his hectic life and new Miller responsibilities is difficult; and his spouse's relatives view him with great suspicion

Flaws: Disease. Bonds: Attractive, Job, Family. Occupation: Miller

Voice: Timid voice

Attributes [hide]

Miles Ainsworth, Male Human Rogue 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)5 (-3) 15 (+2)7 (-2)
Skills Arcana -1, Persuasion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. An abacus with copper, silver and gold markers (120 gp). Solid gold idol (1000 gp). An abacus with copper, silver and gold markers (120 gp).


Social Check DCs


Lance Woods, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears dull yellow sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scimitar, just in case. His red hair is styled in orderly dreadlocks. His eyes are gray and beady.

Personality: A deeply religious man he believes everything happens for a reason. He works hard and plays hard.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Someone believes him a fraud; and wishes to resurrect an old love

Flaws: Ugly, Hedonist. Bonds: Religious, Enemies, In love. Occupation: Gardener

Voice: Scottish accent

Attributes [hide]

Lance Woods, Male Human Adept 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)12 (+1) 13 (+1)5 (-3)
Skills Performance -1, Stealth +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 300 gp. Amber (60 gp). Jet (60 gp).


Social Check DCs

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