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Anselm Milton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He sports brown clothing, slightly heavier than average wear. He has shaved his head bald. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He invites people to come help in his community garden.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Immigrant, Family, Religious. Occupation: Fortune-teller

Voice: Raspy

Attributes [hide]

Anselm Milton, Male Human Wizard 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)11 (+0) 8 (-1)8 (-1)
Skills History +2, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 200 gp. 1 Banded mail. 1 Banded mail. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Dean Merton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a tight fitting white shirt and pants. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His green unseeing eyes seem to look past you.

Personality: He is a Mayor first and foremost. He believes firmly that knowledge should be universal. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Dean took refuge in the large cave and found the beat up greatsword and armor he uses now. He has worked as a Mayor like his mother before him.

Motivation: To be a Merchant again; and to prove his worth to the world

Ideals: Fighting. Flaws: Disease, Impulsive. Bonds: Job, Nature. Occupation: Mayor

Voice: Dutch accent

Attributes [hide]

Dean Merton, Male Human Rogue 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)12 (+1) 5 (-3)17 (+3)
Skills Deception +5, Sleight of Hand +2
Senses Passive Perception 7
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Theobald Carlisle, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears suspenders and green workpants. His shirt is brown, and he wears a heavy green leather apron most of the time. His hair is always cut to a buzz. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in a small village he learned the ways of the warrior from his father. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels kind of lost in life; and he desires power and/or immortality

Ideals: Fighting, Persistence. Flaws: Racist, Depressed. Bonds: Adventurer. Occupation: Gardener

Voice: Farmer accent

Attributes [hide]

Theobald Carlisle, Male Human Paladin 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)8 (-1) 11 (+0)10 (+0)
Skills Acrobatics +4, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp. Azurite (9 gp).


Social Check DCs


Diggory Ashton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is typically in his Laborer uniform. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He has a dull look in his hazel eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He comes from a rich northern family. He has had some formal poetry training, and achieved minor success. He struck the Laborer job and began his own company from there.

Motivation: Many giants want him driven away.

Ideals: Optimist, Artistic. Bonds: Job, Enemies, Rich. Occupation: Laborer

Voice: Loud with bravado

Attributes [hide]

Diggory Ashton, Male Human Bard 7
Medium (5'6") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 27 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)14 (+2) 16 (+3)12 (+1)
Skills Deception +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Goblin, Auran
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 8000 sp. Alexandrite (600 gp). Golden yellow topaz (600 gp). Obsidian (5 gp). Aquamarine (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Stapleton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, violet, dusty cloak. His hair is red and very short. His eyes are likewise amber. His teeth are white and perfect.

Personality: He has always had a great fascination with Human culture. He works hard and plays hard.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. While studying, he fell in love. They married and had a son. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Human compassion; and he is currently in port desperately looking for someone to get him out

Flaws: Racist, Insane, Hedonist. Bonds: Attractive, Slave, In love. Occupation: Roofer

Voice: Spits and sputters

Attributes [hide]

Diggory Stapleton, Male Human Wizard 8
Medium (5'6") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 43 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)13 (+1) 15 (+2)16 (+3)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124433

Possessions: Zircon (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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