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Advanced [show]


Everard Asheton, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His silver hair is thinning but still full. His face is scarred and worn.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born to a pair of big game hunters, but was frequently ill as a child. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Cynical, Disease. Bonds: In love. Occupation: Map Maker

Voice: Low range voice

Attributes [hide]

Everard Asheton, Male Human Cleric 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)13 (+1) 12 (+1)16 (+3)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp. 1 Silk rope. 1 Simple lock. 1 Magnifying glass.


Social Check DCs


Gerald Tattersall, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear blue pants and tee shirts. He carries with him a set of pickaxes on his belt, each one with a aquamarine on the hilt. His white hair is heavily combed to the left. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He used his abilities to travel the world and help people.

Motivation: He has a crush on the local Ploughman; and he has money and likes to spend it

Ideals: Fighting, Philantrophist. Flaws: Impulsive. Bonds: Rich, Has a crush. Occupation: Ruler

Voice: Eastern European accent

Attributes [hide]

Gerald Tattersall, Male Human Expert 7
Medium (5'5") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 19 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)12 (+1) 13 (+1)11 (+0)
Skills Acrobatics +6, Survival +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +4

Possessions: 1000 gp. A silver and pearl hairclip (90 gp). Large well-done wool tapestry (400 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp). Embroidered silk and velvet mantle with numerous moonstones (2600 gp).


Social Check DCs


Justin Rayden, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears silk and lounges about seductively. His long white hair reaches down to his waist. He has several tiny sapphire earrings on each ear.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Justin hails from a village terrorized by dire rats. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting dire rats, the young Justin began to lead the lost caravan. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy.

Ideals: Gifted, Entrepeneur. Bonds: Attractive, Rich, Enemies. Occupation: Miller

Voice: Low rumbling, strings words together

Attributes [hide]

Justin Rayden, Male Human Cleric 7
Medium (6'1") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 27 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)15 (+2) 15 (+2)11 (+0)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Auran, Halfling
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 400 gp. Black opal (1000 gp). Violet garnet (1600 gp). Alexandrite (1600 gp). Deep green spinel (160 gp). 1 Minor magic item.


Social Check DCs


Patrick Landon, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is generally well dressed albeit a few years behind the times. His tied-back hair is chestnut. His otherwise smooth face is marked with small tiny scars.

Personality: He never swears and excessively uses polite adverbs when speaking. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born at the edge of vast desert. From his teen years he was always beautiful and desirable, so people have always doted on him. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and he's attracted to the pc

Ideals: Optimist. Bonds: Attractive, Has a crush, Adventurer, Nature. Occupation: Guard

Voice: Mousy voice

Attributes [hide]

Patrick Landon, Male Human Expert 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)14 (+2) 10 (+0)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2400 sp.


Social Check DCs


Gunter Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He wears bulky red painted plate armor. He has a white handlebar mustache and slicked back white hair. This amber eyed easterner is not easily forgotten.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Animals are drawn to him, and he is able to talk to them.

History: Gunter was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He now mingles about in high society.

Motivation: Wants to have a good time and be beloved; and his spouse's relatives view him with great suspicion

Ideals: Gifted, Optimist. Flaws: Shy. Bonds: Family, Rich. Occupation: Merchant

Voice: Smoker's lung

Attributes [hide]

Gunter Bradshaw, Male Human Bard 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)13 (+1) 14 (+2)8 (-1)
Skills Intimidation +1, Investigation +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 25000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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