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NPC Generator

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Advanced [show]


Randal Mitchell, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and prefers to wear flannel. His black hair is drawn into a tight pony tail with a card scrunchie. His eyes are likewise brown.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a pair of adventurers, Randal grew up listening to his mother's many stories. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He loathes his own lifestyle.

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Adventurer, Family. Occupation: Barrister

Voice: Eastern European accent

Attributes [hide]

Randal Mitchell, Male Human Druid 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)14 (+2) 6 (-2)7 (-2)
Skills Athletics +4, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Gnoll, Aquan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 26000 cp. 1 Minor magic item.


Social Check DCs


Simon Dumph, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and likes to wear darkened spectacles and heavy clothing, no matter the weather. His long black hair is drawn into a two foot long braid. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is harsh and unforgiving.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Simon was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Simon's mother didn't care for him much, and the feeling was mutual. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Athletic. Flaws: Addict, Racist, Antagonistic, Disease. Occupation: Cook

Voice: Australian accent

Attributes [hide]

Simon Dumph, Male Human Monk 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 9 (-1)11 (+0) 14 (+2)10 (+0)
Skills Nature +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: Tiger eye turquoise (16 gp). Blue quartz (16 gp). 1 Masterwork Common Melee.


Social Check DCs


Kyle Langdon, Male Human [Permalink]

Personal [hide]

Description: This man is typically in his Sellsword uniform. He is muscular with a powerful set of arms. His brown hair is long and unkept. He wears a mask on his face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Kyle took refuge in the old dungeon and found the beat up axe and armor he uses now. He has achieved small success as a Sellsword.

Motivation: Wants to open a new tavern; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Immigrant, Nature. Occupation: Sellsword

Voice: Switch between two voices

Attributes [hide]

Kyle Langdon, Male Human Ranger 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 17 (+3)13 (+1) 11 (+0)8 (-1)
Skills Athletics +1, Deception +1
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1500 sp. 1 Buckler.


Social Check DCs


Wymar Staurheim, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear blue pants and tee shirts. His golden hair is knotted and matted. His amber eyes dart from person to person to random spaces in the air.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised in a white middle class family as the only child. He went to a religious school and was inspired by the priests there in charitable deeds. He's also a talented Shoemaker, but doesn't like to broadcast it.

Motivation: Marry his brother to traveling adventurers; and doesn't want to be a cartwright and was forced into it by his family

Flaws: Mundane, Hedonist. Bonds: Religious, Job, Family. Occupation: Cartwright

Voice: Mumbles to self between sentences

Attributes [hide]

Wymar Staurheim, Male Human Sorcerer 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)16 (+3) 16 (+3)9 (-1)
Skills History +5, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Elven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Everard Hadlee, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a red and blue robe with the hood down. He carries a battered sickle and tarnished mace as well. He sports a long golden beard, and similarly colored long hair. He wears an eyepatch.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Ploughman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Everard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Enemies, Poor. Occupation: Ploughman

Voice: growls and snarls, animalistic

Attributes [hide]

Everard Hadlee, Male Human Ranger 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)11 (+0) 14 (+2)13 (+1)
Skills Nature +3, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. Deep blue spinel (1100 gp). Hematite (10 gp).


Social Check DCs

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