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Advanced [show]


Ralf Merton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His golden hair is smooth and relatively long. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He snorts whenever he laughs or is feeling confident. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised in a desert tribe. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Persistence. Flaws: Ugly. Bonds: Poor, Religious, Nature. Occupation: Navigator

Voice: Sensual and smooth

Attributes [hide]

Ralf Merton, Male Human Commoner 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)16 (+3) 14 (+2)8 (-1)
Skills Deception +1
Senses Passive Perception 12
Languages Common, Abyssal, Undercommon, Giant
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Norman Tatum, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel eyes are slightly larger than normal.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Norman was born in the north. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He has never given up on his singing dream.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Persistence, Artistic. Flaws: Shy, Hedonist. Bonds: Enemies. Occupation: Stylist

Voice: Pronounces O like U

Attributes [hide]

Norman Tatum, Male Human Aristocrat 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)9 (-1) 13 (+1)9 (-1)
Skills Athletics +4, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4

Possessions: 300 gp. Coral (110 gp). Onyx (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raymond Tickle, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear tan pants and tee shirts, and carries sickles. His auburn hair is greasy and uncared for. His amber eyes are passionate and lively.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is harsh and unforgiving.

History: Raymond hails from a village terrorized by dire rats. A gifted student he started as a Spice Merchant, but he got bored and became a Slave Trader. He tends to his Slave Trader job now, and dutifully fulfills any obligations he has.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and further expansion of business

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Enemies, Job. Occupation: Slave Trader

Voice: Uses sign language

Attributes [hide]

Raymond Tickle, Male Human Commoner 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 6 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 8 (-1)9 (-1) 18 (+4)5 (-3)
Skills Persuasion +0, Religion +2
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 6000 sp.


Social Check DCs


Miles Payton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he dresses well, typically a more casual-formal manner. His silver hair is heavily combed to the right. He wears large thick round spectacles.

Personality: He is extraordinarily eccentric. He has a minor phobia of water and hates getting wet.

History: Miles was born in the north. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels threatened by others.

Ideals: Persistence. Flaws: Insane, Fearful. Bonds: Attractive. Occupation: Fletcher

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Miles Payton, Male Human Wizard 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 5 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 7 (-2)16 (+3) 13 (+1)14 (+2)
Skills Medicine +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Infernal, Elven, Giant
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: 29000 sp. 1 Minor magic item.


Social Check DCs


Alexandre Tinley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears rags and sports a simple walking cane. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He is very pretty but has cold, dead eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised by priests from a young age. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Joker. Flaws: Disease. Bonds: Poor, Attractive, Religious, Mentor. Occupation: Butcher

Voice: Mousy voice

Attributes [hide]

Alexandre Tinley, Male Human Sorcerer 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)17 (+3) 10 (+0)17 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Auran, Elven, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366300000

Possessions: 16000 sp. Smoky quartz (80 gp).


Social Check DCs

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