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NPC Generator

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Advanced [show]


Kody Barton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is generally well dressed albeit a few years behind the times. His brown hair is thinning but still full. His eyes are gray and catlike.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a logical person and will generally grow upset if things defy logic and science.

History: Kody lived on a farm with his father, near the main road leading to a nearby town. He dropped out of school before completing his studies. By chance he met his brother recently and the two have been together since.

Motivation: His spouse's relatives view him with great suspicion; and to share knowledge with the world

Ideals: Logical. Flaws: Shy. Bonds: Attractive, Family. Occupation: Bather

Voice: Strong lisp

Attributes [hide]

Kody Barton, Male Human Expert 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)9 (-1) 10 (+0)10 (+0)
Skills Intimidation +2, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Guy Asheton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears rags and sports a simple walking cane. He wears a top hat to cover his moderate length red hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: His tongue was cut out and he uses sign language. He plays an instrument quite well.

History: Born to a Assassin, his father struggled to pay the bills. He was taken from his home at a very young age. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to protect his home

Ideals: Artistic. Flaws: Disease. Bonds: Poor, Slave, Guardian, Enemies. Occupation: Beggar

Voice: Breathy voice

Attributes [hide]

Guy Asheton, Male Human Monk 7
Medium (5'11") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)12 (+1) 15 (+2)10 (+0)
Skills Acrobatics +5, Intimidation +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +3

Possessions: 900 gp.


Social Check DCs


Drogo Shelley, Male Human [Permalink]

Personal [hide]

Description: This man wears baggy green pantaloons and a violet scarf. He is muscular with a powerful set of arms. His white hair is matted, messy, and big. His ears are large.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Born in the north his family was never financially stable. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and many brigands want him driven away

Ideals: Optimist. Flaws: Ugly, PTSD. Bonds: Enemies, Poor. Occupation: Shepherd

Voice: Hollow voice

Attributes [hide]

Drogo Shelley, Male Human Sorcerer 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 17 (+3)14 (+2) 10 (+0)13 (+1)
Skills Animal Handling +2, Performance +3
Senses Passive Perception 10
Languages Common, Sylvan, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: Just what you see.


Social Check DCs


Bernard Graham, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is generally shirtless and showing off his tattooed chest. He has no hair. His blue eyes are passionate and lively.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. The war was a terrible time for him, and Bernard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: The child of a Masseuse, who enjoyed hunting, Bernard was taken on many hunting expeditions. His father was a soldier and died while he was still young. Bernard was left his father's suit of armor and trained in its use and care. He inherited the family business which he has now maintained for 12 years.

Motivation: He'd like to take his coworkers down a peg; and he loathes his own lifestyle

Flaws: Ugly, Greedy, Depressed. Bonds: Military, Nature, Job. Occupation: Bellfounder

Voice: Dutch accent

Attributes [hide]

Bernard Graham, Male Human Ranger 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)8 (-1) 14 (+2)14 (+2)
Skills Performance +4, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp.


Social Check DCs


Trey Marleigh, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a tight fitting green shirt and pants. His hair is long and brown with streaks of red, and is pulled back with small green clips. His beard is red, braided, and well cared for. He is baby faced.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is frequently practicing swordplay.

History: Trey was born in the south. At a young age he loved to build and create. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He ran away from his former home and has been making his living as a Bounty Hunter for the past few years.

Motivation: To be a Doctor again; and he'd like to take his coworkers down a peg

Ideals: Persistence. Bonds: Poor, Job, Military, Adventurer. Occupation: Bounty Hunter

Voice: Indian accent

Attributes [hide]

Trey Marleigh, Male Human Expert 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 8 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 8 (-1)10 (+0) 16 (+3)8 (-1)
Skills Arcana +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs

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