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Advanced [show]


Ralf Gyula, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a grey shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His red hair is lengthy and is close to two feet long. His eyes are violet.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is lazy, self-centered, vain, and jealous.

History: Born to a poor family in the city he treasured whatever gifts he got. Ralf was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Bounty Hunter. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new bounty hunter responsibilities is difficult

Flaws: Secretive, Selfish. Bonds: Poor, Immigrant. Occupation: Bounty Hunter

Voice: Low and grunting

Attributes [hide]

Ralf Gyula, Male Human Ranger 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)13 (+1) 11 (+0)16 (+3)
Skills Performance +5, Religion +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 400 sp.


Social Check DCs


Hubert Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His auburn hair is cut jaggedly and amateurishly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is fixated on the number 16. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He takes great joy in being the best Map Maker in town.

History: He was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Hubert has worked very hard to control his curse. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has money and likes to spend it; and he's looking for his big break

Flaws: Insane, Disease. Bonds: Job, Adventurer, Rich. Occupation: Map Maker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Hubert Cumberbatch, Male Human Expert 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)8 (-1) 16 (+3)9 (-1)
Skills Investigation +2, Persuasion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 6000 sp. Peridot (20 gp).


Social Check DCs


Theobald Harlow, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many blue ritualistic tattoos. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His long chestnut hair is drawn into a two foot long braid. His blue eyes lackadaisically let the world flow into them.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting illithids, the young Theobald began to lead the lost caravan. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Many illithids want him driven away; and money/treasure

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Military, Enemies. Occupation: Scribe

Voice: Uses sign language

Attributes [hide]

Theobald Harlow, Male Human Warlock 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)6 (-2) 16 (+3)11 (+0)
Skills Medicine +5, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp.


Social Check DCs


Hugh Tewksbury, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, he is not a threatening figure. His white hair, when down, is lengthy. His thin eyebrows rest above his beady amber eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born several months after his father was called into army service. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He used his abilities to travel the world and help people.

Motivation: Retire the richest man in the west; and he wants nothing more than to rejoin the army

Ideals: Entrepeneur, Philantrophist. Flaws: Ugly, Shy. Bonds: Military. Occupation: Fletcher

Voice: Pirate accent

Attributes [hide]

Hugh Tewksbury, Male Human Paladin 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)11 (+0) 14 (+2)14 (+2)
Skills History +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. 1 Superior lock.


Social Check DCs


Anselm Beitz, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he very much looks the part of a Ploughman. His hair, while still mostly auburn, has prominent grey streaks. His violet eyes dart from person to person.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Anselm hails from a village terrorized by drow. Like his mother and his sister before him, after school he went straight into learning to become a Ploughman. He became a Ploughman soon after.

Motivation: Balancing his hectic life and new Ploughman responsibilities is difficult; and revenge

Flaws: Shy. Bonds: Job, Slave, Enemies. Occupation: Ploughman

Voice: Hollow voice

Attributes [hide]

Anselm Beitz, Male Human Rogue 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 13 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 7 (-2)16 (+3) 11 (+0)10 (+0)
Skills Acrobatics +7, Religion +6
Senses Passive Perception 10
Languages Common, Infernal, Orc, Ignan
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +6

Possessions: 800 gp.


Social Check DCs

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