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Advanced [show]


Godfrey Vance, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a chestnut handlebar mustache and slicked back chestnut hair. His eyes are violet and he is always smoking a pipe.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was always a brilliant, if unscrupulous mind. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Since then, he has sought to make the best of life.

Motivation: He is not mentally stable, and does not behave rationally; and to end his boredom

Ideals: Optimist, Logical. Flaws: Insane, Mundane. Bonds: Family. Occupation: Courier

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Godfrey Vance, Male Human Rogue 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 19 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)14 (+2) 14 (+2)16 (+3)
Skills Nature +5, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Geoffrey Yeardley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is wearing colorful clothing, dressed as a Gardener. His brown hair is singed and shortened. His violet eyes dart from person to person.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in the west to a Gardener, Geoffrey learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Gardener. He has built up a small fortune and can afford his own way.

Motivation: His relatives are trying to arrange a marriage; and he has money and likes to spend it

Ideals: Impeccable. Flaws: Ugly, Secretive. Bonds: Job, Rich, Family. Occupation: Gardener

Voice: Scandinavian accent

Attributes [hide]

Geoffrey Yeardley, Male Human Wizard 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)15 (+2) 13 (+1)13 (+1)
Skills Intimidation +3, Nature +4
Senses Passive Perception 11
Languages Common, Celestial, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 7000 cp. 1 Tanglefoot bags. 1 Everburning torch.


Social Check DCs


Arnold Mori, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a black costume with the symbols of luck on his torso. His brown hair is singed and shortened. His amber eyes have a joyful gleam in them most of the time.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is afraid of women and trembles around them

History: His parents moved while he was still in utero so he is the first generation to be born here. He moved from fad to fad and when he turned 15 he discovered dancing. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Human compassion; and revenge

Ideals: Artistic. Flaws: Ugly, Disease, Shy. Bonds: Immigrant. Occupation: Jeweler

Voice: Excited and jittery

Attributes [hide]

Arnold Mori, Male Human Sorcerer 7
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 23 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 12 (+1)15 (+2) 7 (-2)10 (+0)
Skills History +5, Intimidation +3
Senses Passive Perception 8
Languages Common, Druidic, Infernal
Attacks Melee +7 / 2d8+4, Ranged +2 / 2d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666400

Possessions: 1200 gp. Golden pearl (150 gp). Malachite (4 gp).


Social Check DCs


Percival Oakes, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'2" and wears tight fitting clothing which further accentuates his frame. His left hand appears badly burned and disfigured. He wears a top hat to cover his moderate length auburn hair. He has a dull look in his brown eyes.

Personality: Calm and collected, he is a well trained Weaver. Percival is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born blind and as such lacked many opportunities for work. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage.

Flaws: Disease. Bonds: Attractive, Job, Family, Immigrant. Occupation: Weaver

Voice: Sensual and smooth

Attributes [hide]

Percival Oakes, Male Human Bard 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 13 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)18 (+4) 10 (+0)9 (-1)
Skills Nature +7, Perception +3
Senses Passive Perception 13
Languages Common, Gnoll, Gnome, Sylvan, Abyssal
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153320000

Possessions: 600 gp. Lapis lazuli (9 gp).


Social Check DCs


Lance Milton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'7". He is wearing a long, tan, dusty cloak. His white hair is still thick. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Detective arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure; and he is compelled to act according to his religious beliefs

Flaws: Shy. Bonds: Attractive, Military, Rich, Nature, Religious. Occupation: Detective

Voice: Puts emphasis on the wrong words

Attributes [hide]

Lance Milton, Male Human Aristocrat 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)17 (+3) 14 (+2)13 (+1)
Skills Animal Handling +5, Athletics +4
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4

Possessions: Obsidian (13 gp). Malachite (13 gp). Azurite (13 gp). Obsidian (13 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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