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NPC Generator

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Advanced [show]


Shane Blakely, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He usually wears his tan robe and has his shortbow always slung over his shoulder. He has no hair. He wears large thick round spectacles.

Personality: Always inclined to offer people food he seems plenty friendly. He always tries to repair and not replace. It was this mentality that drove him into the Barber business.

History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: Wants to work out more often.

Ideals: Athletic, Philantrophist, Persistence. Flaws: Ugly. Bonds: Rich. Occupation: Barber

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Shane Blakely, Male Human Ranger 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 43 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)9 (-1) 14 (+2)13 (+1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp.


Social Check DCs


Bertram Nash, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is long and white with streaks of blonde, and is pulled back with small red clips. His beard is blonde, braided, and well cared for. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a Tanner first and foremost. He believes firmly that knowledge should be universal. He has a small toy that he constantly fidgets with.

History: Bertram was raised in a hard working conservative environment. A freak accident while working with his Barkeep father left him crippled. He inherited the family business which he has now maintained for 4 years.

Motivation: Further expansion of business; and expand his business

Flaws: Addict, Disease. Bonds: Attractive, Job. Occupation: Tanner

Voice: Old thin voice

Attributes [hide]

Bertram Nash, Male Human Aristocrat 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 11 (+0)10 (+0) 13 (+1)6 (-2)
Skills Animal Handling +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2

Possessions: 800 gp.


Social Check DCs


Gomory Gentry, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears baggy brown pantaloons and a black scarf. His hair is cut close to his head. He wears large thick round spectacles.

Personality: A deeply religious man he believes everything happens for a reason. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born on a small isolated farm. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dyer. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Athletic. Flaws: Impulsive. Bonds: Religious, Nature, Job. Occupation: Dyer

Voice: Booming voice

Attributes [hide]

Gomory Gentry, Male Human Commoner 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)11 (+0) 10 (+0)12 (+1)
Skills Athletics +2, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp.


Social Check DCs


Theodoric Mitchell, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears grey leather gloves, a grey jacket, and tight pants. His brown hair is singed and shortened. His amber eyes lackadaisically let the world flow into them.

Personality: He is mildly Human supremacist, though he does not identify as such. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Theodoric was born the youngest of three triplets. His first spouse was a Beggar, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.

Motivation: His religion dominates his actions; and his spouse's relatives view him with great suspicion

Flaws: Ugly, Racist. Bonds: Family, Religious. Occupation: Knight

Voice: Scandinavian accent

Attributes [hide]

Theodoric Mitchell, Male Human Commoner 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)13 (+1) 5 (-3)10 (+0)
Skills Intimidation +2, Medicine -1
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Silver chalice with lapis lazuli gems (50 gp). A large tome filled with over one hundred recipes written by a former royal chef. (50 gp).


Social Check DCs


Hugh Shirley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears skinny pants and wears a brown and black robe with the hood down. He is bald on top and has large auburn tufts of hair around his ears. His ears are large.

Personality: Eccentric and domineering, Hugh will drive conversation. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Hugh was born in the east. At a young age he loved to build and create. He helped his mother out around the business and became quite the natural. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Sabotage a competitor; and balancing his hectic life and new stylist responsibilities is difficult

Ideals: Extrovert, Persistence. Flaws: Ugly, Secretive. Bonds: Job. Occupation: Stylist

Voice: pre-pubescent

Attributes [hide]

Hugh Shirley, Male Human Sorcerer 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 14 (+2)11 (+0) 11 (+0)13 (+1)
Skills Persuasion +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 200 gp. Iolite (30 gp). Violet garnet (800 gp). Amethyst (90 gp). Fiery yellow corundum (1200 gp).


Social Check DCs

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