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Advanced [show]


Adelard Easton, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a blue tunic with violet highlights, and long black pants that bunch up around his shoes. His moppish blonde hair is in a traditional bowl cut. His amber eyes peer out from beneath his wide-brimmed blue hat.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is obsessed with a lost civilization.

History: He was born at the edge of vast plains. Through the years after Adelard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Adelard's mother didn't care for him much, and the feeling was mutual. He was granted necromantic powers by his dying brother.

Motivation: He is unsatisfied with his job; and to be a bellfounder again

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Nature, Job. Occupation: Brewer

Voice: Draws out vowels

Attributes [hide]

Adelard Easton, Male Human Cleric 8
Medium (5'7") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 37 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)7 (-2) 17 (+3)10 (+0)
Skills Athletics +4, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464332000

Possessions: 1400 gp.


Social Check DCs


Roger Lindsay, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he dresses like a well dressed Stableman does. His silver hair is singed and shortened. His amber eyes lackadaisically let the world flow into them.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the north to a Stableman, Roger learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 8 years.

Motivation: Expand his business; and sabotage a competitor

Ideals: Optimist. Flaws: Ugly, Depressed. Bonds: Job, Poor. Occupation: Stableman

Voice: Hissing voice

Attributes [hide]

Roger Lindsay, Male Human Bard 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 6 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 5 (-3)10 (+0) 7 (-2)12 (+1)
Skills History +2, Investigation +2
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 60 pp.


Social Check DCs


Anselm Axton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His attire stands in sharp contrast to his sword, which is beautifully polished and possesses an ornate carving of a card on it. He is bald on top and has large white tufts of hair around his ears. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A skeptical and narcissistic man, Anselm's first love is himself. His second love is also himself. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has dedicated himself to building a better world.

Motivation: He has passion for adventuring and risk.

Ideals: Impeccable. Flaws: Ugly, Addict. Bonds: Rich, Adventurer. Occupation: Spy

Voice: Speaks with back of mouth

Attributes [hide]

Anselm Axton, Male Human Cleric 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)8 (-1) 17 (+3)12 (+1)
Skills Intimidation +4, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453210000

Possessions: 500 gp.


Social Check DCs


Lance Everleigh, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he likes to wear ponchos typically of a light green in addition to tight pants. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is afraid of women and trembles around them

History: He was born a particularly ugly child, much to the horror of his parents. Brilliant and gifted he never wanted to apply himself. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Sabotage a competitor; and balancing his hectic life and new crown-heir responsibilities is difficult

Ideals: Gifted. Flaws: Disease, Shy, Ugly. Bonds: Job. Occupation: Crown-heir

Voice: Stutters

Attributes [hide]

Lance Everleigh, Male Human Aristocrat 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 15 (+2)16 (+3) 7 (-2)9 (-1)
Skills Intimidation +1
Senses Passive Perception 8
Languages Common, Giant, Orc, Ignan
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 800 sp.


Social Check DCs


Balimaar Birkenhead, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is always cut to a buzz. His amber eyes dart from person to person to random spaces in the air.

Personality: Balimaar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born in the north, but his parents moved at a very young age to the south. His father was a mechanic, and taught him how to fix just about anything. He has dedicated himself to building a better world.

Motivation: To reunite with his old friends.

Ideals: Artistic, Optimist, Persistence. Bonds: Adventurer, Immigrant. Occupation: Locksmith

Voice: Pronounces difficult words wrong

Attributes [hide]

Balimaar Birkenhead, Male Human Bard 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)14 (+2) 12 (+1)11 (+0)
Skills Animal Handling +3, Religion +4
Senses Passive Perception 11
Languages Common, Giant, Draconic
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 300 gp.


Social Check DCs

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