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NPC Generator

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Advanced [show]


Raymond Barclay, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His skin is also unnaturally pale. His golden hair is singed and shortened. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He uses divination through singing.

History: He was born in the east. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the east, certain he would find work there.

Motivation: A strong sense of loyalty to Human people; and money/treasure

Ideals: Disciplined, Gifted. Flaws: Ugly, Racist. Bonds: Rich, Immigrant. Occupation: Tanner

Voice: Rhymes sentences (sorry)

Attributes [hide]

Raymond Barclay, Male Human Rogue 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 12 (+1)8 (-1) 14 (+2)15 (+2)
Skills Athletics +0, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 300 gp.


Social Check DCs


Tim Clare, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He wears rags and sports a simple walking cane. He wears a broad hat to hide his balding. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His mother raised him in a mountain cabin. His father was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world.

Ideals: Optimist, Logical, Persistence. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Soapmaker

Voice: Stutters

Attributes [hide]

Tim Clare, Male Human Ranger 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 17 (+3)15 (+2) 13 (+1)17 (+3)
Skills Deception +6
Senses Passive Perception 11
Languages Common, Celestial, Aquan
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp. Red garnet (90 gp).


Social Check DCs


Conrad Sherwood, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and usually wears his blue robe and has his crossbow always slung over his shoulder. He has a golden handlebar mustache and slicked back golden hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is obsessed with a lost civilization.

History: His mother raised him in a mountain cabin. He was an apprentice working in his father's forge. He has worked as a Jeweler like his father before him.

Motivation: To get a good night's sleep; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Adventurer, Nature, Job. Occupation: Jeweler

Voice: Soft and melodious

Attributes [hide]

Conrad Sherwood, Male Human Monk 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)15 (+2) 17 (+3)16 (+3)
Skills Investigation +4, Persuasion +5
Senses Passive Perception 13
Languages Common, Abyssal, Giant
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 8000 cp.


Social Check DCs


Gilbert Van Es, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many violet ritualistic tattoos. He very much looks the part of a Butcher. His silver hair is greying along the sides and has receded to reveal a widow's peak. His eyes, though not visible through his cowl, are amber.

Personality: A skeptical and narcissistic man, Gilbert's first love is himself. His second love is also himself. He is used to getting what he wants. In part because he is a meticulous planner.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He worked as a nervous Butcher and found it very stressful. He now mingles about in high society.

Motivation: Balancing his hectic life and new Butcher responsibilities is difficult; and expand his business

Ideals: Impeccable, Professionalism, Gifted. Bonds: Job, Rich. Occupation: Butcher

Voice: Dutch accent

Attributes [hide]

Gilbert Van Es, Male Human Commoner 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)10 (+0) 11 (+0)11 (+0) 14 (+2)14 (+2)
Skills Investigation +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0

Possessions: 25000 cp. 1 Minor magic item.


Social Check DCs


Aldous Brandon, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears loose pants and a collared shirt complete with sweater beneath his coat. He keeps his chestnut hair in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A deeply religious man he believes everything happens for a reason. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His father raised him in a mountain cabin. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He was always very intelligent and has formed a secret society of philosophers.

Motivation: To be a Laborer again; and he'd like to take his coworkers down a peg

Flaws: Secretive. Bonds: Religious, Nature, Immigrant, Job. Occupation: Mayor

Voice: Whispers

Attributes [hide]

Aldous Brandon, Male Human Cleric 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)12 (+1) 13 (+1)12 (+1)
Skills Persuasion +3, Stealth +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 100 gp. Rhodochrosite (10 gp).


Social Check DCs

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