Kassoon
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NPC Generator

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Advanced [show]


Kody Bentham, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He has done his best to style his white hair to look like a famous performer. His fair skin shows little sign of his aristocratic breeding.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a font of random trivia from the lore and stories he has discovered

History: Kody was born with his father's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Joker, Logical, Fighting. Bonds: Attractive. Occupation: Marshal

Voice: Old Prospector

Attributes [hide]

Kody Bentham, Male Human Warlock 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)9 (-1) 15 (+2)15 (+2)
Skills Insight +5, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: White opal (1300 gp). Hematite (12 gp).


Social Check DCs


Godfrey Trowbridge, Male Human [Permalink]

Personal [hide]

Description: He has a large white mantle and cape that has been intricately interwoven into his blue robe. His hair is golden and curly. He wears round tiny glasses practically rammed into his face.

Personality: He likes to make people angry or surprised. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: The child of a Spy, who enjoyed hunting, Godfrey was taken on many hunting expeditions. Through the years after Godfrey was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Godfrey's mother didn't care for him much, and the feeling was mutual. He then took over the family business and is one of the better Mortician for hire.

Motivation: Doesn't want to be a Mortician and was forced into it by his family; and find a way to reverse the transformation of his sister

Flaws: Antagonistic, Forgetful. Bonds: Nature, Job, Family. Occupation: Mortician

Voice: Strong lisp

Attributes [hide]

Godfrey Trowbridge, Male Human Barbarian 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 42 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)17 (+3) 9 (-1)5 (-3)
Skills Stealth +5, Survival +2
Senses Passive Perception 9
Languages Common, Infernal, Giant, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 300 gp. Alexandrite (900 gp). Red garnet (100 gp). Golden yellow topaz (900 gp).


Social Check DCs


Justin Beitz, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is wearing a long, black, dusty cloak. He is an epitome of beauty. His auburn hair has been sun bleached extensively. He has a dull look in his gray eyes.

Personality: He is almost excessively polite to everyone, even when angry. Further he is a bit of a stoner and is frequently out of it.

History: When he was but 8 years old his parents immigrated from the north. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He tends to his Glassblower job now, and dutifully fulfills any obligations he has.

Motivation: To get a good night's sleep; and further expansion of business

Flaws: Shy, Addict, Insomniac. Bonds: Attractive, Immigrant, Job. Occupation: Glassblower

Voice: Spits and sputters

Attributes [hide]

Justin Beitz, Male Human Sorcerer 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)12 (+1) 14 (+2)17 (+3)
Skills Nature +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 200 gp. Onyx (20 gp). Red-brown spinel (150 gp). Deep blue spinel (1100 gp).


Social Check DCs


Everard Hornsby, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a tan armored body suit, with a simple red line shooting up and back down. His hair is blonde and very short. His eyes are likewise violet.

Personality: He is witty, but his monotone delivery comes off as unnerving He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Joker, Logical. Flaws: Fearful. Bonds: Immigrant. Occupation: Dilettante

Voice: Timid voice

Attributes [hide]

Everard Hornsby, Male Human Adept 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)13 (+1) 15 (+2)12 (+1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 11000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Percival Hadley, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He likes to wear darkened spectacles and heavy clothing, no matter the weather. With a patchy auburn beard and wild auburn hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Percival took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new engraver responsibilities is difficult

Ideals: Disciplined, Gifted. Bonds: Rich, Job. Occupation: Engraver

Voice: Dark and ominous

Attributes [hide]

Percival Hadley, Male Human Ranger 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)13 (+1) 6 (-2)14 (+2)
Skills Athletics +4, Insight +0
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp). 1 Minor magic item.


Social Check DCs

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