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NPC Generator

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Advanced [show]


Tim Kendall, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He is physically well-built. His golden hair is kept up in a ponytail inside a broad hat. He wears a mask on his face.

Personality: Overbrimming with self-confidence, Tim isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His parents moved while he was still in utero so he is the first generation to be born here. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break.

Ideals: Impeccable, Fighting. Bonds: Nature, Immigrant, Adventurer. Occupation: Knight

Voice: Rolls R's

Attributes [hide]

Tim Kendall, Male Human Bard 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 13 (+1)15 (+2) 14 (+2)9 (-1)
Skills Animal Handling +4, Performance +1
Senses Passive Perception 12
Languages Common, Orc, Elven
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 2700 sp. Coral (50 gp).


Social Check DCs


Don Walcott, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears professional attire. He wears his brown hair up in a very large beehive style do. His eyes are a pleasant violet.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Don was raised in a hard working conservative environment. His childhood dream was to be a Tanner, but he was a colossal failure. He's also a talented Tanner, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Healer responsibilities is difficult.

Ideals: Athletic, Optimist, Joker. Bonds: Attractive, Job. Occupation: Healer

Voice: Mousy voice

Attributes [hide]

Don Walcott, Male Human Druid 7
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 58 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)14 (+2) 10 (+0)14 (+2)
Skills Intimidation +5, Stealth +4
Senses Passive Perception 10
Languages Common, Giant, Terran
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 200 gp.


Social Check DCs


Trym Kimberly, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He wears a green coat over a violet low-cut shirt, and a wide-brimmed hat upon his head. His hair is greying and his face has many wrinkles. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: Trym speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Apothecary work with an outfit from a few towns over. Apothecary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Apothecary for the past few years.

Motivation: Balancing his hectic life and new Apothecary responsibilities is difficult; and further expansion of business

Ideals: Impeccable. Flaws: Ugly, Mundane. Bonds: Religious, Job. Occupation: Apothecary

Voice: Speaks with a cold

Attributes [hide]

Trym Kimberly, Male Human Warlock 6
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)12 (+1) 16 (+3)15 (+2)
Skills Deception +5, Investigation +4
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: Just what you see.


Social Check DCs


Justin Kimberly, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, grey, dusty cloak. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He seems to be bored by most things; and he's repulsed by the pc

Flaws: Antagonistic, Secretive, Mundane. Bonds: Attractive, Military, Mentor. Occupation: Butcher

Voice: German accent

Attributes [hide]

Justin Kimberly, Male Human Ranger 8
Medium (5'3") Human, Neutral Good (CR 8)
Armor Class 7
Hit Points 56 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 16 (+3)16 (+3) 15 (+2)17 (+3)
Skills Acrobatics +0, Arcana +6
Senses Passive Perception 12
Languages Common, Ignan, Gnome, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +0 / 2d10-3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 5000 sp. Rose (30 gp). Hematite (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Oakes, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His golden hair is cut jaggedly and amateurishly. His amber eyes lackadaisically let the world flow into them.

Personality: He is overprotective of those who hire his services. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Shane is combative with any and all who dare try his patience in the slightest.

History: He was born in the east. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted divine powers by his dying sister.

Motivation: To protect his home; and to clean up the streets

Ideals: Justice, Gifted. Bonds: Attractive, Guardian, Immigrant. Occupation: Apothecary

Voice: Timid voice

Attributes [hide]

Shane Oakes, Male Human Warrior 8
Medium (5'5") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 54 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)17 (+3) 16 (+3)9 (-1)
Skills Insight +6, Investigation +6
Senses Passive Perception 13
Languages Common, Celestial, Orc, Ignan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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