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NPC Generator

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Advanced [show]


Chad Davenport, Male Human [Permalink]

Personal [hide]

Description: He wears dull tan sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bow, just in case. He carries with him a set of bows on his belt, each one with a amethyst on the hilt. He has auburn hair. He is baby faced.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He also is a firm believer in the manly ideal.

History: He got into the Herbalist business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Herbalist work with an outfit from a few towns over. Herbalist work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was granted martial powers by his dying sister.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Fighting, Optimist, Gifted. Flaws: Impulsive. Bonds: Job. Occupation: Herbalist

Voice: pre-pubescent

Attributes [hide]

Chad Davenport, Male Human Aristocrat 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 53 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)12 (+1) 5 (-3)13 (+1)
Skills Intimidation +4
Senses Passive Perception 7
Languages Common, Infernal
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Digby, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears light armors faded through time and improper care. His chestnut hair is thinning but still full. His brown eyes dart from person to person.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Geoffrey was born the youngest of three triplets. Geoffrey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: A need for knowledge about a nearby landmark.

Bonds: Job, Adventurer, Family. Occupation: Mortician

Voice: Switch between two voices

Attributes [hide]

Geoffrey Digby, Male Human Rogue 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)8 (-1) 14 (+2)7 (-2)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 600 gp. Blue star sapphire (1600 gp). Rhodochrosite (14 gp). Rich purple corundum (1600 gp). Silver pearl (160 gp).


Social Check DCs


Gerard Woods, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears bulky brown painted plate armor. His tied-back hair is blonde. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born to a pair of adventurers, Gerard grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He desires power and/or immortality; and a strong sense of loyalty to human people

Ideals: Optimist, Persistence. Flaws: Ugly, Racist. Bonds: Adventurer. Occupation: Servant

Voice: High pitched and raspy

Attributes [hide]

Gerard Woods, Male Human Rogue 9
Medium (6'2") Human, Neutral Good (CR 9)
Armor Class 11
Hit Points 40 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)12 (+1) 14 (+2)9 (-1)
Skills Investigation +4, Medicine +5
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 130 pp. Blue quartz (4 gp). Golden yellow topaz (300 gp). Chrysoberyl (90 gp). Deep blue spinel (300 gp).


Social Check DCs


Geoffrey Tinley, Male Human [Permalink]

Personal [hide]

Description: This western man typically wears a sleeveless long coat of deep blue leather and dull yellow iron scale mail. His clothes are grease stained in places. His white hair is kept up in a ponytail inside a small hat. His eyes are violet.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Because his father participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. He was granted arcane powers by his dying brother.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many orcs want him driven away

Ideals: Gifted. Flaws: Shy. Bonds: Poor, Immigrant, Enemies. Occupation: Carpenter

Voice: Speaks with lips pursed

Attributes [hide]

Geoffrey Tinley, Male Human Warrior 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)11 (+0) 11 (+0)14 (+2)
Skills Medicine +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. A life-sized copper and silver statuette of a cockatrice. (50 gp). 1 Minor magic item.


Social Check DCs


Theodoric Kendal, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is typically in his Cook uniform. He wears his brown hair down. His face is scarred and worn.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Energy wise he seems alert and responsive.

History: He was born a particularly ugly child, much to the horror of his parents. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cook. He struck the Cook job and began his own company from there.

Motivation: Balancing his hectic life and new Cook responsibilities is difficult; and wants to open a new tavern

Ideals: Optimist, Professionalism, Logical. Flaws: Ugly. Bonds: Job. Occupation: Cook

Voice: Indian accent

Attributes [hide]

Theodoric Kendal, Male Human Commoner 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 14 (+2)15 (+2) 13 (+1)14 (+2)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 70 pp. Jade (40 gp). Jasper (60 gp).


Social Check DCs

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