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NPC Generator

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Advanced [show]


Geoffrey Redfield, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is dressed in earthy colors with a blue and tan handkerchief worn on his right side. He has a small bristly mustache and wavy red hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in a small village he learned the ways of the warrior from his mother. Because his mother participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. He now spends his time doing works of charity.

Motivation: To get a good night's sleep; and revenge

Ideals: Athletic, Philantrophist, Fighting. Flaws: Insomniac. Bonds: Enemies, Immigrant. Occupation: Servant

Voice: Breathy voice

Attributes [hide]

Geoffrey Redfield, Male Human Ranger 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)11 (+0) 10 (+0)11 (+0)
Skills Arcana +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 100 gp. Golden yellow topaz (500 gp).


Social Check DCs


Simon Wellington, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a white feathered hat and white clothes. His whole body is exceptionally muscular. He keeps his long brown hair kept up in a rat tail. He wears a mask on his face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: The child of eastern immigrants he idolized his mother. Simon liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. During his travels, Simon and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Simon discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Simon fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Wants to have a good time and be beloved; and to share knowledge with the world

Ideals: Logical, Optimist. Flaws: Disease. Bonds: Immigrant, Nature, Adventurer. Occupation: Sage

Voice: Voice breaks

Attributes [hide]

Simon Wellington, Male Human Sorcerer 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)16 (+3) 10 (+0)15 (+2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 10
Languages Common, Abyssal, Celestial, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146640000

Possessions: 60 pp. Tiger eye turquoise (14 gp). Deep blue spinel (1600 gp). Tiger eye turquoise (14 gp). Hematite (14 gp). 1 Magnifying glass. 1 Good lock. 1 Masterwork Artisan’s tools. 1 Small steel mirror.


Social Check DCs


Odo Alby, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'1" and wears a grey cloak and cross-gartered blue stockings. His right leg appears badly burned and disfigured. He wears his brown hair up. His brown eyes dart from person to person.

Personality: While he acts the brute, he is far gentler than he would appear. He is obsessed with his god.

History: He was always a brilliant, if unscrupulous mind. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He ran away from his former home and has been making his living as a Layabout for the past few years.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Fighting, Logical. Flaws: Insane. Bonds: Religious. Occupation: Layabout

Voice: Rhymes sentences (sorry)

Attributes [hide]

Odo Alby, Male Human Paladin 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)16 (+3) 11 (+0)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Elven, Halfling, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 200 gp. Aquamarine (200 gp). Tourmaline (40 gp). White pearl (40 gp).


Social Check DCs


Ralf Breeden, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'0" and wears tattered old clothes. His right hand appears badly burned and disfigured. His white hair is matted, messy, and big. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Mortician

Voice: German accent

Attributes [hide]

Ralf Breeden, Male Human Sorcerer 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)14 (+2) 11 (+0)9 (-1)
Skills Deception +1, Nature +4
Senses Passive Perception 10
Languages Common, Auran, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 12000 cp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Adelard Byron, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a red vest and prefers brown and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His black hair is thinning but still full. His gray unseeing eyes seem to look past you.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A powerful wizard made him what he is. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and wants to open a new tavern

Flaws: Ugly, Disease, Antagonistic, Impulsive. Bonds: Mentor. Occupation: Cartwright

Voice: Low rumbling, strings words together

Attributes [hide]

Adelard Byron, Male Human Rogue 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)14 (+2) 11 (+0)11 (+0)
Skills Deception +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Auran, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 4000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Large well-done wool tapestry (500 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). 1 Healer’s kit. 1 Healer’s kit.


Social Check DCs

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