Aldous Dalton, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a weathered and beat up set of banded mail beneath an oversized white coat. His white hair is slicked back into a classic pompadour. His eyes are likewise amber. His teeth are white and perfect.
Personality: He is mildly Human supremacist, though he does not identify as such. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Aldous was born with his mother's beautiful face. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion
Flaws: Racist, Secretive. Bonds: Attractive, Adventurer. Occupation: Bounty Hunter
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 9 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 9 (-1) | 7 (-2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5
Possessions: 2500 sp.
Robert Hackney, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man is well dressed, constantly wearing a yellow suit, green shirt, and tan tie and is in decent physical shape. His hair is always cut to a buzz. His violet eyes peer out from beneath his broad yellow hat.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Gifted, Impeccable. Bonds: Job, Immigrant, Adventurer. Occupation: Soapmaker
Voice: Indian accent
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 59 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 9 (-1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 800 gp.
Dean Gentry, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears suspenders and violet workpants. His shirt is black, and he wears a heavy violet leather apron most of the time. His black hair is still thick. His violet eyes have a joyful gleam in them most of the time.
Personality: He dislikes all the random violence that takes place in the north. He plays an instrument quite well.
History: Born to a Sculptor, his mother struggled to pay the bills. He has had some formal music training, and achieved minor success. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world.
Ideals: Pacifist, Artistic, Logical. Flaws: Ugly. Bonds: Poor. Occupation: Fisher
Voice: Breathy voice
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 29 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 13 (+1) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 1 Minor magic item.
Peter Brent, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he typically wears a sleeveless long coat of deep pastel leather and dull black iron scale mail. His hair is blonde and very short. His eyes are hazel and catlike.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born to a Laborer, his father struggled to pay the bills. Peter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Wants his loneliness to end; and he's attracted to the pc
Ideals: Justice. Flaws: Shy. Bonds: Poor, Adventurer, Has a crush. Occupation: Spice Merchant
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 36 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 16 (+3) | 12 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp. Amber (120 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Percival Byron, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a fancy blue suit. His long brown hair is drawn into a two foot long braid. His eyes are a pleasant violet.
Personality: He is almost excessively polite to everyone, even when angry. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Sold as a small child to a slaver, Percival was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Percival was born on a far western mountains where he grew up under the tutelage of his mother, an expert Spy. He moves from town to town, unable to find a place to settle.
Motivation: Nothing but the best is good enough for him; and to share knowledge with the world
Ideals: Logical, Impeccable. Flaws: Shy. Bonds: Attractive, Mentor, Immigrant. Occupation: Spy
Voice: Speaks in third person
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 40 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 7 (-2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
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