Reynard Mori, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His silver hair is cut jaggedly and amateurishly. This green eyed northerner is not easily forgotten.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is lazy, self-centered, vain, and jealous.
History: His father raised him in a mountain cabin. Through the years after Reynard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Reynard's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and to protect his home
Flaws: Ugly, Antagonistic, Selfish. Bonds: Poor, Nature. Occupation: Junk Dealer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 29 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 16 (+3) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Goblin, Undercommon, Gnome
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: Obsidian (9 gp). Black star sapphire (1300 gp). Coral (140 gp). Black pearl (1500 gp). 1 Minor magic item. 1 Minor magic item.
Bernard Remington, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is long and auburn with streaks of golden, and is pulled back with small white clips. His beard is golden, braided, and well cared for. His thin eyebrows rest above his beady brown eyes.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Bernard was born the youngest of three triplets. He made a point of taking high paying jobs and getting most of it up front. He has been a successful dealer in antiques buying low and selling high.
Motivation: He feels threatened by others; and meet up once more with his childhood friend
Ideals: Entrepeneur. Flaws: Ugly, Depressed, Fearful. Bonds: Family, Adventurer. Occupation: Herbalist
Voice: Nasally tone
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 27 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 16 (+3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Aquan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 600 gp. Jeweled anklet (1000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). 1 Minor magic item. 1 Minor magic item.
Balimaar Harlow, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man prefers to wear green pants and tee shirts. His silver hair is knotted and matted. His hazel eyes dart from person to person.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born in the south his family was never financially stable. He was an apprentice working in his father's forge. He tends to his Ruler job now, and dutifully fulfills any obligations he has.
Motivation: He is currently in port desperately looking for someone to get him out; and sabotage a competitor
Ideals: Justice. Flaws: Mundane. Bonds: Poor, Job, Slave. Occupation: Ruler
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 35 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 | 0 |
Possessions: 900 gp. Chrysoberyl (70 gp). Blue quartz (10 gp). Blue quartz (10 gp).
Thomas Clayton, Male Human [Permalink]
Personal [hide]
Description: He wears a fancy yellow suit. He has chestnut hair. He has hazel eyes.
Personality: He dislikes all the random violence that takes place in the west. Animals are drawn to him, and he is able to talk to them.
History: Thomas was born with his father's beautiful face. His parents enrolled him in a Sorcerer school at a young age so that he could practice his psionic talents. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Pacifist, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Laborer
Voice: Stutters
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 16 (+3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Infernal, Gnome, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Violet garnet (500 gp). Jade (150 gp).
Trym Remington, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright tan suits and hats, and he perpetually has his club ready. His silver hair is cut jaggedly and amateurishly. His fair skin shows little sign of his aristocratic breeding.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Trym was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. Like his mother and his sister before him, after school he went straight into learning to become a Sculptor. He is searching for what he claims is his rightful reward.
Motivation: Meet up once more with his childhood friend.
Ideals: Fighting, Logical. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Sculptor
Voice: pre-pubescent
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 18 (+4) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Druidic, Undercommon, Goblin
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item.
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