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NPC Generator

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Roland Barton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He has a large blue mantle and cape that has been intricately interwoven into his red robe. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes are slightly larger than normal.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Roland was born in the north. At a young age he loved to build and create. Over the years he perfected his riding and shooting skills. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Persistence. Flaws: Selfish. Bonds: Nature. Occupation: Slave Trader

Voice: Uses sign language

Attributes [hide]

Roland Barton, Male Human Warrior 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)16 (+3) 14 (+2)13 (+1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Giant, Draconic, Aquan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Balimaar Shirley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is well dressed, but even with his fine clothing he looks run-down. He has a very tight haircut. His eyes are likewise violet.

Personality: He is calm most of the time but flees social interaction. He is skeptical of what others tell him and is slow to trust.

History: Gifted from a young age, Balimaar studied abroad. He worked as a nervous Shipwright and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor.

Ideals: Gifted. Flaws: Shy. Bonds: Job. Occupation: Shipwright

Voice: Mousy voice

Attributes [hide]

Balimaar Shirley, Male Human Monk 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 14 (+2)15 (+2)
Skills History +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2100 sp.


Social Check DCs


Simon Ansley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears black trousers with tan and black striped suspenders. He wears various colorful collared shirts. His golden hair is singed and shortened. His thin eyebrows rest above his beady hazel eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He is the product a well kept family trust fund and as such has never really known need. He was taken as a slave by a traveling circus and forced to perform He now mingles about in high society.

Motivation: He is greedy.

Ideals: Philantrophist. Flaws: Ugly, Terse. Bonds: Rich, Slave. Occupation: Actor

Voice: Jamaican accent

Attributes [hide]

Simon Ansley, Male Human Bard 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)15 (+2) 14 (+2)13 (+1)
Skills Animal Handling +5, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 60 pp.


Social Check DCs


Norman Oakes, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a green cloak and cross-gartered grey stockings, and a wedding ring on his right hand. He wears a broad hat to hide his balding. He wears a mask on his face.

Personality: He exudes charisma. He is a tour de force of persuasion. He also has developed a complete distrust of the Crown-heir profession.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He now owns his own business.

Motivation: He wants nothing more than to rejoin the army; and he'd like to take his coworkers down a peg

Bonds: In love, Attractive, Job, Military. Occupation: Sailor

Voice: Loud with bravado

Attributes [hide]

Norman Oakes, Male Human Adept 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)11 (+0) 13 (+1)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 600 sp.


Social Check DCs


Bertram Mitchell, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears many layers of old clothing at all times. His hair, while still mostly blonde, has prominent grey streaks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Bertram was raised in a hard working conservative environment. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He then took over the family business and is one of the better Sculptor for hire.

Motivation: Balancing his hectic life and new Sculptor responsibilities is difficult; and further expansion of business

Ideals: Justice. Flaws: Ugly, Forgetful, Antagonistic. Bonds: Poor, Job. Occupation: Sculptor

Voice: Sighs a lot, exhausted

Attributes [hide]

Bertram Mitchell, Male Human Monk 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 6 (-2)16 (+3) 11 (+0)11 (+0)
Skills Medicine +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Giant, Dwarven, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 60 pp.


Social Check DCs

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