Raymond Kent, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. With bright golden hair and a scraggly beard. His eyes are gray and catlike.
Personality: He is overprotective of those who hire his services. He also is a firm believer in the manly ideal.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with vampirism at a very young age, Raymond has worked very hard to control his curse. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To clean up the streets; and money/treasure
Flaws: Impulsive, Disease. Bonds: Immigrant, Guardian, Rich. Occupation: Crown-heir
Voice: Spits and sputters
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 15 (+2) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Giant, Goblin, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
Possessions: Aquamarine (1000 gp). Pink pearl (80 gp). Chalcedony (70 gp). Deep green spinel (80 gp). 1 Minor magic item.
Hubert Astley, Male Human [Permalink]
Personal [hide]
Description: He likes to wear green tank tops with black pants. His golden hair is cut short. His eyes are amber and he is always smoking a pipe.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: Hubert was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His divine abilities were realized during a raid on his village. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To reunite with his absent mother.
Ideals: Justice, Gifted. Bonds: Family, Poor. Occupation: Healer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 12 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 5 (-3) | 18 (+4) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnoll, Orc, Goblin, Draconic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 34000 sp. 1 Minor magic item.
Gerald Graham, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has styled his red hair well, parting it to the left. He has brown eyes.
Personality: He snorts whenever he laughs or is feeling confident. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was raised in a mountains tribe. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He feels threatened by others; and further expansion of business
Flaws: Fearful, Shy. Bonds: Nature, Job. Occupation: Mason
Voice: Soothing and warm
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 36 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 12 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 1000 sp.
Charles Willoughby, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a grey shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He has golden hair. His fierce violet eyes like to dwell on things.
Personality: Always inclined to offer people food he seems plenty friendly. Flattery will make him almost putty in your hands.
History: He was born blind and as such lacked many opportunities for work. He worked as a nervous Ploughman and found it very stressful. He has achieved small success as a Ploughman.
Motivation: Regain custody of his son; and wants to raise his children well
Ideals: Philantrophist. Flaws: Selfish, Disease. Bonds: Job, Family. Occupation: Ploughman
Voice: Aggressive tone
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 36 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 17 (+3) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 10000 cp.
Gerard Perry, Male Human [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. His skin is fair and his fingers are delicate and long. His tied-back hair is auburn. He wears a mask on his face.
Personality: Calm and collected, he is a well trained Crown-heir. He would rather hide behind his crafts than deal with other people.
History: Born in a small village he learned the ways of the warrior from his father. Gerard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wants to open a new tavern; and he wants to meet his childhood hero
Ideals: Artistic, Fighting. Flaws: Shy. Bonds: Job, Adventurer. Occupation: Crown-heir
Voice: Slurs words
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 23 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!