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Advanced [show]


Shane Digby, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses in black turtlenecks beneath a white coat with brown slacks. His hair is red, silky, and of moderate length. He wears a mask on his face.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a small toy that he constantly fidgets with.

History: He was born on a small isolated farm. Shane liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and wants to work out more often

Ideals: Athletic. Flaws: Greedy, Addict. Bonds: Attractive, Nature. Occupation: Farmer

Voice: Excited and jittery

Attributes [hide]

Shane Digby, Male Human Monk 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 22 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)14 (+2) 12 (+1)13 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common, Goblin, Auran
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Thornton, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Navigator. He carries with him a set of glaives, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He wears his white hair down. He tend to wears goggles to shield his eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born to loving parents in a slum to the west. His childhood dream was to be a Masseuse, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Regain custody of his daughter; and to unite with his sister

Ideals: Fighting, Disciplined. Bonds: Job, Family, Poor. Occupation: Navigator

Voice: Nasally tone

Attributes [hide]

Gunter Thornton, Male Human Druid 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 17 (+3)11 (+0) 14 (+2)17 (+3)
Skills Religion +2, Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 400 gp. 1 Masterwork Artisan’s tools. 1 Hourglass.


Social Check DCs


Trym Hamilton, Male Human [Permalink]

Personal [hide]

Description: He wears a green coat over a brown low-cut shirt, and a Stetson hat upon his head. He wears his hair in dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He believes the world needs to unite to get rid of illithids once and for all.

History: Born to a pair of adventurers, Trym grew up listening to his mother's many stories. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Days after completing his studies, news broke out that his hometown was attacked by illithids. Trym was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: To reunite with his old friends.

Flaws: Disease. Bonds: Enemies, Adventurer, Mentor. Occupation: Glassblower

Voice: Can't modulate volume

Attributes [hide]

Trym Hamilton, Male Human Expert 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)13 (+1) 10 (+0)15 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 6000 sp. Star rose quartz (60 gp).


Social Check DCs


Clerebold Kitchur, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is typically in his Barrister uniform. He wears his hair in dreadlocks. His hazel eyes have a joyful gleam in them most of the time.

Personality: He will rave to anyone who will listen. He has a minor phobia of water and hates getting wet.

History: He was born blind and as such lacked many opportunities for work. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Barrister for hire.

Motivation: He is terrified, and will act out of fear; and further expansion of business

Flaws: Ugly, Insane, Fearful, Disease. Bonds: Job. Occupation: Barrister

Voice: French accent

Attributes [hide]

Clerebold Kitchur, Male Human Barbarian 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 37 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)9 (-1) 8 (-1)7 (-2)
Skills Acrobatics +3, Deception +1
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 3000 sp.


Social Check DCs


Trey Winthrop, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is constantly adorned with expensive silk clothing, often dyed in bright brown and grey, and wears rings and necklaces with large, colorful gems. His brown hair is knotted and matted. His eyes are a pleasant green.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born into a rich family. His parents enrolled him in a Warrior school at a young age so that he could practice his necromantic talents. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Human compassion; and money/treasure

Ideals: Opinionated, Gifted. Flaws: Antagonistic, Racist. Bonds: Rich, Job. Occupation: Bather

Voice: Excited and jittery

Attributes [hide]

Trey Winthrop, Male Human Warrior 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)14 (+2) 9 (-1)13 (+1)
Skills History +4, Religion +4
Senses Passive Perception 9
Languages Common, Auran, Terran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs

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