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Advanced [show]


Frederick Davenport, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His silver hair is lengthy and is close to two feet long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born blind and as such lacked many opportunities for work. In his 15th year, his parents were killed by a illithids raid, leaving Frederick alone in the world. After a stint in an orphanage, he was adopted. He has achieved small success as a Servant.

Motivation: Further expansion of business; and many illithids want him driven away

Flaws: Antagonistic, Disease. Bonds: Attractive, Job, Mentor, Enemies. Occupation: Servant

Voice: Scratchy, weak

Attributes [hide]

Frederick Davenport, Male Human Ranger 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)10 (+0) 15 (+2)10 (+0)
Skills Animal Handling +4, Arcana +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 sp. 1 Superior lock. 1 Simple lock. 1 Bullseye lantern.


Social Check DCs


Alexandre Wellington, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears red trousers with black and tan striped suspenders. He wears various colorful collared shirts. He has done his best to style his auburn hair to look like a famous performer. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He is the product a well kept family trust fund and as such has never really known need. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has dedicated himself to building a better world.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Persistence. Flaws: Racist. Bonds: Immigrant, Adventurer, Rich. Occupation: Baker

Voice: Low and grunting

Attributes [hide]

Alexandre Wellington, Male Human Monk 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)8 (-1) 18 (+4)17 (+3)
Skills History +1, Persuasion +5
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp. Carnelian (20 gp). Deep green spinel (120 gp). Silver pearl (120 gp). Jade (120 gp). 1 Minor magic item.


Social Check DCs


Patrick Middleton, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy red suit. His auburn hair is cut jaggedly and amateurishly. He has gleaming, smiling green eyes.

Personality: He hates Humans with a passion. As such he is filled with self loathing. Around other people he will do his best to conceal his emotions and appear jolly.

History: Patrick was born with his mother's beautiful face. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Human compassion; and he'd like to take his coworkers down a peg

Flaws: Racist, Shy. Bonds: Attractive, Adventurer, Guardian, Job. Occupation: Cartwright

Voice: American accent

Attributes [hide]

Patrick Middleton, Male Human Rogue 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 10 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 7 (-2)7 (-2) 15 (+2)7 (-2)
Skills Deception +0, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Percival Berkeley, Male Human [Permalink]

Personal [hide]

Description: An older man who likes to wear darkened spectacles and heavy clothing, no matter the weather, he is not a threatening figure. His white hair is thinning but still full. His gray eyes dart from person to person.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He feeds upon the attention of others.

History: He got into the Mercenary business at a young age. His family was turned out during the war. He and his family wandered south to less war torn lands. He became a Mercenary soon after.

Motivation: Balancing his hectic life and new Mercenary responsibilities is difficult.

Flaws: Antagonistic, Insane, PTSD. Bonds: Attractive, Job. Occupation: Mercenary

Voice: Uses lots of figures of speech

Attributes [hide]

Percival Berkeley, Male Human Aristocrat 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)13 (+1) 15 (+2)7 (-2)
Skills Intimidation +0, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 4 Holy water.


Social Check DCs


Gerard Anderton, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Sailor uniform, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. He wears his brown hair down. He has a tattooed face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He served in the navy to pay for his family's outstanding loans. He found a children's book about a Human Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has achieved small success as a Sailor.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Entrepeneur. Bonds: Job, Military, Adventurer. Occupation: Sailor

Voice: High pitched, excited

Attributes [hide]

Gerard Anderton, Male Human Cleric 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 11 (+0)6 (-2) 13 (+1)5 (-3)
Skills Arcana +0, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 100 gp.


Social Check DCs

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