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Advanced [show]


Ralf Ainsley, Male Human [Permalink]

Personal [hide]

Description: He typically wears pastel cloth garments or leather armor, and he perpetually has his club ready. He sports a flattop hair cut. He wears large thick round spectacles.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. Ralf is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Ralf was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Fighting. Bonds: Attractive, Family, Poor, Adventurer. Occupation: Roofer

Voice: Aggressive tone

Attributes [hide]

Ralf Ainsley, Male Human Cleric 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)13 (+1) 14 (+2)15 (+2)
Skills Religion +3, Stealth +2
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Adelard Berkeley, Male Human [Permalink]

Personal [hide]

Description: This man wears a brown shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them, and sports empty pouches on his belt. His white hair is matted, messy, and big. He is baby faced.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Adelard was left his father's suit of armor and trained in its use and care. He has been saving his money to try and buy his sister's freedom.

Motivation: Marry his sister to traveling adventurers.

Ideals: Justice, Logical. Flaws: Ugly. Bonds: Military, Family. Occupation: Bounty Hunter

Voice: Smooth and feminine

Attributes [hide]

Adelard Berkeley, Male Human Sorcerer 7
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 28 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)13 (+1) 15 (+2)8 (-1)
Skills Deception +2, Survival +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 7000 sp. Red garnet (40 gp). Lapis lazuli (4 gp). Star ruby (800 gp). White opal (800 gp).


Social Check DCs


Frederick Marley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he tends to wear a white poncho over his likewise colored trousers and shirt. His auburn hair is singed and shortened. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Sold as a small child to a necromancer, Frederick was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by brigands. Frederick was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Many brigands want him driven away.

Ideals: Joker. Flaws: Ugly, Forgetful. Bonds: Mentor, Enemies. Occupation: Herbalist

Voice: Old thin voice

Attributes [hide]

Frederick Marley, Male Human Rogue 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)13 (+1) 12 (+1)11 (+0)
Skills Animal Handling +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Justin Berkeley, Male Human [Permalink]

Personal [hide]

Description: He wears just a green suit. His skin is fair and his fingers are delicate and long. His moppish brown hair is in a traditional bowl cut. His fierce green eyes like to dwell on things.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is harsh and unforgiving.

History: Born to a pair of adventurers, Justin grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He now spends his time doing works of charity.

Motivation: Wants to raise his children well; and to reunite with his absent father

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Family. Occupation: Sailor

Voice: Nasally tone

Attributes [hide]

Justin Berkeley, Male Human Ranger 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)15 (+2) 11 (+0)15 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Celestial, Aquan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 500 gp.


Social Check DCs


Patrick Webley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His golden hair is cut short. He is baby faced.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is able to make almost anything out of random pieces of junk.

History: A powerful wizard made him what he is. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Mentor, Rich. Occupation: Herbalist

Voice: Pronounces O like U

Attributes [hide]

Patrick Webley, Male Human Warrior 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 44 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 13 (+1)16 (+3) 18 (+4)14 (+2)
Skills Arcana +6, Deception +5
Senses Passive Perception 14
Languages Common, Goblin, Gnoll, Elven
Attacks Melee +0 / 2d6-3, Ranged +4 / 2d6+1, Grapple +1

Possessions: 4000 sp. Zircon (80 gp). 1 Minor magic item.


Social Check DCs

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