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Advanced [show]


Patrick Blakely, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man dresses in white turtlenecks beneath a brown coat with black slacks and is in decent physical shape. His hair is black and curly. His amber eyes are passionate and lively.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Around other people he will do his best to conceal his emotions and appear jolly.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Layabout.

Motivation: He is not mentally stable, and does not behave rationally; and expand his business

Flaws: Secretive, Shy, Insane. Bonds: Military, Job. Occupation: Layabout

Voice: Thin and wheezing

Attributes [hide]

Patrick Blakely, Male Human Sorcerer 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)9 (-1) 13 (+1)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Chad Shelly, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Apothecary uniform. He has wavy brown hair. His eyes are likewise violet. His teeth are white and perfect.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Chad was raised in a hard working conservative environment. He moved from fad to fad and when he turned 15 he discovered singing. He tends to his Apothecary job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and further expansion of business

Ideals: Joker, Artistic. Flaws: Antagonistic. Bonds: Job, Attractive. Occupation: Apothecary

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Chad Shelly, Male Human Paladin 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 9 (-1)7 (-2) 12 (+1)10 (+0)
Skills Acrobatics +5, Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 19000 cp. Red-brown spinel (140 gp).


Social Check DCs


Hugh Harrington, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Mayor. His skin is fair and his fingers are delicate and long. His black hair is kept up in a ponytail inside a deerstalker hat. His violet eyes peer out from beneath his deerstalker violet hat.

Personality: Eccentric and domineering, Hugh will drive conversation. He does not believe in violence as a means to an end. He is a dedicated Mayor but believes his peers are too gung-ho.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He now travels the world, in search of power and loot.

Motivation: Find a way to reverse the transformation of his brother; and he's looking for his big break

Ideals: Extrovert, Pacifist. Bonds: Slave, Adventurer, Family. Occupation: Mayor

Voice: Loud with bravado

Attributes [hide]

Hugh Harrington, Male Human Bard 8
Medium (5'2") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 42 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)12 (+1) 8 (-1)10 (+0)
Skills Athletics +3, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12333

Possessions: 1400 gp.


Social Check DCs


Balimaar Easton, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His long golden hair reaches down to his waist. His thin eyebrows rest above his beady hazel eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He uses divination through singing.

History: Born in the south his family was never financially stable. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Doesn't want to be a Interpreter and was forced into it by his family; and he feels that his past leaves him morally obligated to help

Ideals: Persistence, Gifted. Flaws: Ugly, PTSD. Bonds: Poor. Occupation: Interpreter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Balimaar Easton, Male Human Paladin 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)11 (+0) 10 (+0)13 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 600 gp. Violet garnet (300 gp). Emerald (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Kensley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is well dressed, constantly wearing a yellow suit, blue shirt, and red tie. He is bald on top and has large black tufts of hair around his ears. His gray eyes are passionate and lively.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He misses his home and complains about the freezing weather, even in summer.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep; and he has passion for adventuring and risk

Ideals: Joker. Flaws: Ugly, Disease, Insomniac. Bonds: Immigrant. Occupation: Mercenary

Voice: Mousy voice

Attributes [hide]

Gilbert Kensley, Male Human Monk 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)4 (-3) 13 (+1)11 (+0)
Skills Acrobatics +5, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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