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NPC Generator

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Advanced [show]


Ralf Alby, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He is well dressed, but even with his fine clothing he looks run-down. Beneath his clothing is a huge mess of scar tissue. His long black hair reaches down to his waist. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: To find somewhere to settle down; and money/treasure

Ideals: Optimist. Flaws: Mundane. Bonds: Slave, Attractive, Rich. Occupation: Barkeep

Voice: Slow speaker

Attributes [hide]

Ralf Alby, Male Human Warrior 8
Medium (5'6") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 50 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)19 (+4) 11 (+0)14 (+2)
Skills Investigation +7, Performance +5
Senses Passive Perception 10
Languages Common, Celestial, Halfling, Dwarven, Orc
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3

Possessions: 8000 sp.


Social Check DCs


Adam Brixton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He tends to wear a large tan jacket. His moppish silver hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Adam speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Adam lived on a farm with his mother, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants nothing more than to rejoin the army; and to unite with his sister

Ideals: Impeccable. Flaws: Insane, Forgetful. Bonds: Family, Military. Occupation: Courier

Voice: French accent

Attributes [hide]

Adam Brixton, Male Human Druid 8
Medium (6'1") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 55 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)15 (+2) 16 (+3)11 (+0)
Skills Intimidation +3, Nature +5
Senses Passive Perception 13
Languages Common, Gnome, Auran
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146433200

Possessions: 130 pp.


Social Check DCs


Charles Beitz, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has no hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has a massive crush on the younger sibling of the Servant who has hired him part-time. He does not believe in violence as a means to an end. He is a dedicated Servant but believes his peers are too gung-ho.

History: Sold as a small child to a wizard, Charles was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: He's in love; and he wants to get laid

Ideals: Entrepeneur, Pacifist. Flaws: Ugly. Bonds: Has a crush, Mentor. Occupation: Servant

Voice: pre-pubescent

Attributes [hide]

Charles Beitz, Male Human Wizard 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 24 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)13 (+1) 9 (-1)11 (+0)
Skills Deception +3, Survival +2
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124332

Possessions: 1 Tanglefoot bags. 2 Alchemist’s fire.


Social Check DCs


Trym Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He very much looks the part of a Mayor. His black hair is styled in orderly dreadlocks. He has a tattooed face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He got into the Mayor business at a young age. His father was a mechanic, and taught him how to fix just about anything. He now owns his own business.

Motivation: To be a Healer again.

Ideals: Athletic, Gifted, Persistence. Flaws: Fearful. Bonds: Job. Occupation: Mayor

Voice: Draws out vowels

Attributes [hide]

Trym Mitchell, Male Human Adept 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)13 (+1) 17 (+3)13 (+1)
Skills Deception +4, History +4
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 500 gp. Citrine (30 gp). Alexandrite (400 gp). Red garnet (60 gp).


Social Check DCs


Kody Barclay, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large tan jacket. He carries a battered club and tarnished pickaxe as well. He has a very tight haircut. He wears large thick round spectacles.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He is the product a well kept family trust fund and as such has never really known need. He worked as a nervous Hunter and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wishes to resurrect an old love; and money/treasure

Ideals: Fighting, Joker. Flaws: Fearful. Bonds: Rich, Job, In love. Occupation: Hunter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Kody Barclay, Male Human Warrior 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)12 (+1) 7 (-2)15 (+2)
Skills Athletics +5, Deception +5
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +5

Possessions: 4000 sp. Fiery yellow corundum (900 gp). 1 Masterwork studded leather. 1 Darkwood Buckler.


Social Check DCs

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