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Advanced [show]


Drogo Benson, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He does not wear sleeves and tends to eschew shirts when he can avoid it. His moppish silver hair is in a traditional bowl cut. He has brown eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is obsessed with a lost civilization.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother had invested heavily in several trade routes and wanted him to inherit them. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and he loathes his own lifestyle

Ideals: Gifted. Flaws: Antagonistic, Depressed. Bonds: Adventurer, Rich. Occupation: Knight

Voice: Posh accent

Attributes [hide]

Drogo Benson, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 11 (+0)10 (+0) 15 (+2)8 (-1)
Skills History +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 100 gp.


Social Check DCs


Roland Clayton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He is physically well-built. His red hair is cut short with large spiked bangs in the front. His amber eyes dart from person to person to random spaces in the air.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: The child of eastern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He's repulsed by the PC; and to unite with his sister

Ideals: Philantrophist, Logical. Flaws: Antagonistic. Bonds: Immigrant, Family. Occupation: Baker

Voice: Soothing and warm

Attributes [hide]

Roland Clayton, Male Human Warlock 7
Medium (6'6") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 38 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)12 (+1) 13 (+1)15 (+2)
Skills Investigation +4, Perception +4
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: Onyx (40 gp). Black pearl (1000 gp). Aquamarine (1000 gp). 1 Minor magic item.


Social Check DCs


Heward Adley, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear ponchos typically of a light red in addition to tight pants. He has a penchant for wearing a ring with an oversized ruby on his left hand. He has a long white beard with little hanging trinkets. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is fixated on the number 70. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He enjoys reading and quiet.

History: His mother raised him in a mountain cabin. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Logical, Gifted. Flaws: Insane. Bonds: Rich, Attractive, Nature. Occupation: Masseuse

Voice: Middle-eastern accent

Attributes [hide]

Heward Adley, Male Human Fighter 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)16 (+3) 13 (+1)10 (+0)
Skills Arcana +5, Athletics +5
Senses Passive Perception 11
Languages Common, Ignan, Celestial, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +5

Possessions: 17000 cp. 1 Minor magic item.


Social Check DCs


Tim Cornish, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears baggy brown pantaloons and a green scarf. His silver hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes are likewise gray.

Personality: Tim speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born on a small isolated farm. His childhood dream was to be a Jeweler, but he was a colossal failure. He's also a talented Jeweler, but doesn't like to broadcast it.

Motivation: He doesn't get along with people that don't share his tastes; and he is unsatisfied with his job

Ideals: Impeccable. Bonds: Attractive, Adventurer, Nature, Job. Occupation: Barber

Voice: French accent

Attributes [hide]

Tim Cornish, Male Human Ranger 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)16 (+3) 14 (+2)14 (+2)
Skills Persuasion +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Orc, Giant, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 20 pp. 1 Magnifying glass. 1 Silver holy symbol.


Social Check DCs


Gerald Birkenhead, Male Human [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He does not wear sleeves and tends to eschew shirts when he can avoid it. He wears a feathered hat to cover his moderate length white hair. His eyes are green.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of eastern immigrants he idolized his father. His father took him hunting and taught him how to get in the mind of other creatures. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Joker, Fighting. Bonds: Attractive, Nature, Immigrant. Occupation: Mayor

Voice: Prounounces S like Z

Attributes [hide]

Gerald Birkenhead, Male Human Warlock 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)14 (+2) 12 (+1)6 (-2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Celestial, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 500 gp. 3 Alchemist’s fire. 4 Antitoxin. 3 Alchemist’s fire.


Social Check DCs

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