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NPC Generator

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Advanced [show]


Manfred Halsey, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. He has a small bristly mustache and wavy black hair. His thin eyebrows rest above his beady brown eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is content; and to end his boredom

Ideals: Persistence, Justice. Flaws: Ugly, Mundane. Occupation: Ploughman

Voice: Booming voice

Attributes [hide]

Manfred Halsey, Male Human Ranger 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)12 (+1) 12 (+1)8 (-1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 500 gp. Chalcedony (30 gp). Obsidian (15 gp). 1 Minor magic item.


Social Check DCs


Hubert Reid, Male Human [Permalink]

Personal [hide]

Description: A 5'6" eastern man, he wears tight fighting clothing, which leaves very little to the imagination. He has shaved his head bald. He has gleaming, smiling hazel eyes.

Personality: He loves telling others what to do and how they should feel about things. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born blind and as such lacked many opportunities for work. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hubert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a sculptor and was forced into it by his family

Ideals: Fighting, Opinionated. Flaws: Disease. Bonds: Family, Immigrant. Occupation: Sculptor

Voice: Speaks with a cold

Attributes [hide]

Hubert Reid, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)15 (+2) 7 (-2)12 (+1)
Skills Investigation +4, Medicine +0
Senses Passive Perception 8
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Chrysoprase (40 gp). Chrysoberyl (140 gp).


Social Check DCs


Gerard Richie, Male Human [Permalink]

Personal [hide]

Description: An older man who wears black painted combat armor at almost all times, he is not a threatening figure. His hair is auburn and curly. His face is scarred and worn.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He receives visions of the future at random moments

History: He was born in the west, but his parents moved at a very young age to the north. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted martial powers by his dying sister.

Motivation: He'd like to take his coworkers down a peg; and he feels kind of lost in life

Ideals: Gifted. Flaws: Ugly, Secretive. Bonds: Immigrant. Occupation: Guard

Voice: Switch between two voices

Attributes [hide]

Gerard Richie, Male Human Ranger 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)8 (-1) 12 (+1)18 (+4)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Aldous Milton, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He has relatively light skin and is very physically imposing due to his abundance of muscles. His red hair is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born several months after his mother was called into army service. At a young age his mother died while driving off some orcs. His father being the stubborn sort decided to stay and helped train him in axe use. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aldous fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants revenge against orcs; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting. Flaws: Ugly, Selfish. Bonds: Poor, Military, Enemies. Occupation: Servant

Voice: Indian accent

Attributes [hide]

Aldous Milton, Male Human Monk 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)10 (+0) 14 (+2)6 (-2)
Skills History +2, Persuasion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 12000 cp.


Social Check DCs


Wymar Radcliffe, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear ponchos typically of a light blue in addition to tight pants. He wears his chestnut hair up in a very large beehive style do. He has gleaming, smiling violet eyes.

Personality: He is very quiet and rarely speaks above a whisper. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Navigator work with an outfit from a few towns over. Navigator work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Navigator for the past few years.

Motivation: He'd like to take his coworkers down a peg; and regain custody of his son

Flaws: Shy, Impulsive. Bonds: Immigrant, Job, Family. Occupation: Navigator

Voice: Uses sign language

Attributes [hide]

Wymar Radcliffe, Male Human Cleric 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 9 (-1)11 (+0) 13 (+1)10 (+0)
Skills Animal Handling +3, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp. 1 Holy water. 1 Everburning torch.


Social Check DCs

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