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Advanced [show]


Lewis Skelton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many blue ritualistic tattoos. He dresses well, typically a more casual-formal manner. He has moderate length chestnut hair. His green eyes have a joyful gleam in them most of the time.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Energy wise he seems alert and responsive.

History: Lewis was born with his mother's beautiful face. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He has been a successful dealer in antiques buying low and selling high.

Motivation: He's repulsed by the PC; and his spouse's relatives view him with great suspicion

Ideals: Professionalism, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Roofer

Voice: Low and grunting

Attributes [hide]

Lewis Skelton, Male Human Wizard 7
Medium (5'7") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 42 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)13 (+1) 15 (+2)14 (+2)
Skills Acrobatics +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124432

Possessions: 900 gp. Golden pearl (120 gp). Freshwater pearl (5 gp). Citrine (80 gp). Moss agate (5 gp).


Social Check DCs


Simon Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a fine chain shirt which he covers with white colored cloaks and clothing. He wears his hair in dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born into a rich family. Simon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: He's looking for his big break.

Ideals: Athletic, Philantrophist. Bonds: Attractive, Rich, Adventurer. Occupation: Bellfounder

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Simon Kelsey, Male Human Warrior 7
Medium (5'10") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 51 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)15 (+2) 15 (+2)18 (+4)
Skills Intimidation +7, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Druidic, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1100 gp. Star rose quartz (80 gp). Peridot (80 gp). Black pearl (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright green and pastel, and wears rings and necklaces with large, colorful gems. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his blonde hair up in a very large beehive style do. This violet eyed northerner is not easily forgotten.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To share knowledge with the world; and he is greedy

Ideals: Extrovert, Logical. Flaws: Depressed, Disease. Bonds: Rich, Military. Occupation: Spice Merchant

Voice: Soft and mumbly

Attributes [hide]

William Wedgwood, Male Human Commoner 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)11 (+0) 12 (+1)13 (+1)
Skills Athletics +1, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3

Possessions: Malachite (5 gp). Eye agate (5 gp). Pink pearl (130 gp).


Social Check DCs


Wymar Home, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears skinny pants and wears a black and grey robe with the hood down. His red hair and beard is wavy and long. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Confrontational and typically high on some drug or another. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: The child of northern immigrants he idolized his mother. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Map Maker. He moves from town to town, unable to find a place to settle.

Motivation: Regain custody of his daughter; and to unite with his sister

Ideals: Entrepeneur. Flaws: Addict. Bonds: Immigrant, Job, Family. Occupation: Map Maker

Voice: Can't modulate volume

Attributes [hide]

Wymar Home, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 9 (-1)14 (+2) 8 (-1)11 (+0)
Skills Nature +4, Persuasion +2
Senses Passive Perception 9
Languages Common, Undercommon, Giant
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: 200 gp.


Social Check DCs


Balimaar Hampton, Male Human [Permalink]

Personal [hide]

Description: A 5'2" eastern man, he wears loose pants and a collared shirt complete with sweater beneath his coat. He has wavy black hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Balimaar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He uses divination through singing.

History: Balimaar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father was a mechanic, and taught him how to fix just about anything. He was granted divine powers by his dying brother.

Motivation: He is not mentally stable, and does not behave rationally; and nothing but the best is good enough for him

Ideals: Impeccable, Gifted, Persistence. Flaws: Insane. Bonds: Poor. Occupation: Junk Dealer

Voice: Creaky witch voice

Attributes [hide]

Balimaar Hampton, Male Human Aristocrat 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)18 (+4) 8 (-1)13 (+1)
Skills Insight +1, Stealth +3
Senses Passive Perception 9
Languages Common, Undercommon, Druidic, Ignan, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs

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