William Brownrigg, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he dresses well, wearing tan shirts, loose pants, and blazers most of the time. His hair is long and golden with streaks of white, and is pulled back with small tan clips. His beard is white, braided, and well cared for. His otherwise smooth face is marked with small tiny scars.
Personality: He is mildly Human supremacist, though he does not identify as such. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: William was born with his mother's beautiful face. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered orcs who tried to eat his hand. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: A deep hatred of orcs; and someone believes him a fraud
Flaws: Racist, Disease. Bonds: Attractive, Enemies. Occupation: Bather
Voice: Whispers
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: Golden pearl (110 gp). Chalcedony (40 gp). Deep blue spinel (300 gp).
Peter Wakefield, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft black waves gently in the breeze. His tied-back hair is auburn. His fair skin shows little sign of his aristocratic breeding.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is skeptical of what others tell him and is slow to trust.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and he's repulsed by the pc
Ideals: Athletic. Flaws: Antagonistic, Shy. Bonds: Rich, Attractive. Occupation: Barkeep
Voice: Sounds elderly
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp.
Justin Shipley, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is long and chestnut with streaks of brown, and is pulled back with small black clips. His beard is brown, braided, and well cared for. His eyes are hazel.
Personality: He is calm most of the time but flees social interaction. A true patriot, Justin would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He's looking for his big break.
Flaws: Shy. Bonds: Poor, Military, Nature, Adventurer. Occupation: Mercenary
Voice: Boston accent
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 29 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 10 (+0) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: Just what you see.
Adelard Wallace, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a black collared shirt and red pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His tied-back hair is golden. His brown eyes have a joyful gleam in them most of the time.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He comes from a rich southern family. He struck it rich when he found rare goods in large quantities. After a long history of fighting, Adelard and his spouse have recently divorced.
Motivation: To reunite with his absent father; and many dire rats want him driven away
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Enemies, Rich, Family. Occupation: Sailor
Voice: Scratchy, weak
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 54 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll, Terran
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 1300 gp. Iolite (20 gp). Citrine (20 gp). Hematite (14 gp). 1 Minor magic item.
Heward Gresham, Male Human [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a well pressed and immaculate suit (or dress). He has a white handlebar mustache and slicked back white hair. His thin eyebrows rest above his beady brown eyes.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is obsessed with his god.
History: Heward was born the youngest of three triplets. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.
Motivation: To unite with his sister; and wants to raise his children well
Ideals: Optimist. Flaws: Ugly. Bonds: Religious, Family, Job. Occupation: Interpreter
Voice: Breathy voice
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 8)
Armor Class 14
Hit Points 69 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 14 (+2) | 11 (+0) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1500 gp.
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