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NPC Generator

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Advanced [show]


Trym Walcott, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He is portly but not overly obese. He sports a flattop hair cut. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He found a children's book about a Human Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Persistence. Flaws: Disease, Insomniac. Bonds: Attractive, Adventurer. Occupation: Healer

Voice: Switch between two voices

Attributes [hide]

Trym Walcott, Male Human Wizard 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)14 (+2) 12 (+1)10 (+0)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Ignan, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 100 pp. 1 Banded mail.


Social Check DCs


Richard Southey, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears rags and sports a simple walking cane. His hair is brown and curly. His eyes are blue.

Personality: He is fixated on the number 78. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He enjoys reading and quiet.

History: He was born on a small isolated farm. His father was a mechanic, and taught him how to fix just about anything. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and wants a kiss

Ideals: Logical, Persistence. Flaws: Ugly, Insane. Bonds: Poor, Nature. Occupation: Seamstress

Voice: Speaks with back of mouth

Attributes [hide]

Richard Southey, Male Human Ranger 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)14 (+2) 15 (+2)8 (-1)
Skills Insight +4, Performance +1
Senses Passive Perception 12
Languages Common, Orc, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp.


Social Check DCs


Geoffrey Yorke, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears rags and sports a simple walking cane. His blonde hair is cut short with large spiked bangs in the front. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is witty, but his monotone delivery comes off as unnerving He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He served in the navy to pay for his family's outstanding loans. His first spouse was a Performer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: His spouse's relatives view him with great suspicion; and he wants to meet his childhood hero

Ideals: Joker. Bonds: Poor, Attractive, Adventurer, Military, Family. Occupation: Navigator

Voice: Jittery and nervous

Attributes [hide]

Geoffrey Yorke, Male Human Adept 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 42 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)11 (+0) 9 (-1)14 (+2)
Skills Deception +5, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Malachite (16 gp). Black pearl (1400 gp).


Social Check DCs


Hubert Hampton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His brown hair is braided into rings. He tend to wears goggles to shield his eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greatsword.

Motivation: A deep hatred of goblins; and he's looking for his big break

Ideals: Optimist. Flaws: Insane. Bonds: Adventurer, Religious, Enemies. Occupation: Priest

Voice: Low rumbling, strings words together

Attributes [hide]

Hubert Hampton, Male Human Fighter 7
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 65 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)16 (+3) 10 (+0)10 (+0)
Skills Investigation +6, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Undercommon, Terran, Orc
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0

Possessions: 9000 sp.


Social Check DCs


Ernest Hamilton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is typically in his Bounty Hunter uniform. He is tall, broad shouldered and powerfully built. His golden hair is still thick. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He inherited the family business which he has now maintained for 11 years.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Artistic. Flaws: Shy, Antagonistic. Bonds: Job, Family. Occupation: Bounty Hunter

Voice: Relaxed voice

Attributes [hide]

Ernest Hamilton, Male Human Rogue 9
Medium (5'4") Human, Chaotic Good (CR 9)
Armor Class 12
Hit Points 38 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)9 (-1) 8 (-1)12 (+1)
Skills Medicine +2, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1900 gp. Golden circlet with four aquamarines (4000 gp). Golden circlet with four aquamarines (4000 gp). Gold and topaz bottle stopper cork (1500 gp). 1 Minor magic item.


Social Check DCs

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