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Advanced [show]


Heward Emsworth, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He wears brown trousers with green and black striped suspenders. He wears various colorful collared shirts. His blonde hair is cut short with large spiked bangs in the front. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He got into the Architect business at a young age. His mother was a mechanic, and taught him how to fix just about anything. He's also a talented Interpreter, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and he's attracted to the pc

Ideals: Joker, Persistence. Flaws: Antagonistic. Bonds: Job, Has a crush. Occupation: Architect

Voice: Uses sign language

Attributes [hide]

Heward Emsworth, Male Human Rogue 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)14 (+2) 10 (+0)9 (-1)
Skills Deception +1, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp.


Social Check DCs


Theobald Gentry, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a robe, a symbol of luck around his neck, and a flail on his belt. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His blue unseeing eyes seem to look past you.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He uses divination through singing.

History: Theobald was born the youngest of three triplets. His martial abilities were realized during a raid on his village. Due to his spouse's obsession with being a Adventurer they were divorced and he won custody of their daughter. He worked as a Stableman, and he later adopted a second daughter.

Motivation: To reunite with his absent mother; and an old rival family wants him found

Ideals: Fighting, Optimist, Gifted. Flaws: Disease. Bonds: Family. Occupation: Stableman

Voice: Deep voice with rolling R's

Attributes [hide]

Theobald Gentry, Male Human Expert 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)13 (+1) 12 (+1)14 (+2)
Skills Medicine +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 10000 cp.


Social Check DCs


Trey Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, tan, dusty cloak. He has a slight overbite and is overall scrawny. His hair is long and golden with streaks of chestnut, and is pulled back with small tan clips. His beard is chestnut, braided, and well cared for. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in the west his family was never financially stable. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has achieved small success as a Painter.

Motivation: To protect his home; and further expansion of business

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Guardian. Occupation: Painter

Voice: Uses sign language

Attributes [hide]

Trey Hayhurst, Male Human Aristocrat 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 17 (+3)13 (+1) 12 (+1)13 (+1)
Skills Arcana +4, Nature +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp. Obsidian (9 gp). Sard (80 gp).


Social Check DCs


Lance Deighton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears clothing that is held on in multiple layers but all of it is in poor condition, and is pretty ugly. He wears his hair in dreadlocks. He has amber eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Lance was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. Lance abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and wants his loneliness to end

Ideals: Justice. Flaws: Ugly. Bonds: Poor, Has a crush, Adventurer. Occupation: Banker

Voice: Speaks with back of mouth

Attributes [hide]

Lance Deighton, Male Human Wizard 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)15 (+2) 13 (+1)14 (+2)
Skills Insight +4, Stealth +3
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: 600 gp.


Social Check DCs


Arnold Gyula, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears brown painted combat armor at almost all times. His golden hair is cut jaggedly and amateurishly. His ears are large.

Personality: Arnold hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Arnold grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: He's in love.

Ideals: Artistic. Flaws: Ugly. Bonds: Has a crush, Adventurer. Occupation: Gardener

Voice: Eastern European accent

Attributes [hide]

Arnold Gyula, Male Human Sorcerer 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 19 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)13 (+1) 12 (+1)6 (-2)
Skills Arcana +4, Intimidation +1
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 300 gp.


Social Check DCs

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