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Advanced [show]


Anselm Shelby, Male Human [Permalink]

Personal [hide]

Description: This man wears a lot of dark rich colors, with gold accents. He has a penchant for wearing a ring with an oversized ruby on his right hand. His silver hair is drawn into a tight pony tail with a skull scrunchie. He has gleaming, smiling blue eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He has a habit of throwing himself into exceedingly dangerous situations.

History: Anselm hails from a village terrorized by dire rats. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Impulsive. Bonds: Attractive, Rich, Enemies. Occupation: Locksmith

Voice: Farmer accent

Attributes [hide]

Anselm Shelby, Male Human Sorcerer 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 9 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 9 (-1)13 (+1) 12 (+1)9 (-1)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 800 gp. Violet garnet (700 gp). Iolite (40 gp). Golden pearl (40 gp).


Social Check DCs


John Quinton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears clothing that is held on in multiple layers but all of it is in poor condition. His black hair is unkempt and raggedy. This blue eyed northerner is not easily forgotten.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a logical person and will generally grow upset if things defy logic and science.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. By chance he met his brother recently and the two have been together since.

Motivation: Wants to raise his children well; and doesn't want to be a bookbinder and was forced into it by his family

Ideals: Logical. Flaws: Ugly. Bonds: Poor, Family, Immigrant. Occupation: Bookbinder

Voice: Australian accent

Attributes [hide]

John Quinton, Male Human Bard 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)18 (+4) 16 (+3)14 (+2)
Skills History +7, Persuasion +5
Senses Passive Perception 13
Languages Common, Abyssal, Celestial, Sylvan, Halfling
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153310000

Possessions: 10000 cp. Rose (80 gp). Deep green spinel (100 gp). Zircon (80 gp). Aquamarine (1600 gp). 1 Masterwork Light wooden shield. 1 Full Plate. 1 Masterwork studded leather. 1 Masterwork Light steel shield.


Social Check DCs


Percival Dayton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a brown tunic with tan highlights, and long blue pants that bunch up around his shoes. He has wavy blonde hair. His eyes are hazel and beady.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is afraid of women and trembles around them

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight he was walking through alleys when he overheard a Architect hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants revenge against goblins; and several ex partners dislike his way of doing things and want revenge

Flaws: Ugly, Antagonistic, Shy, Mundane. Bonds: Poor, Enemies. Occupation: Architect

Voice: Timid voice

Attributes [hide]

Percival Dayton, Male Human Cleric 7
Medium (5'10") Human, Lawful Good (CR 7)
Armor Class 7
Hit Points 35 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)4 (-3) 10 (+0)11 (+0) 12 (+1)18 (+4)
Skills Athletics +1, History +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +0 / 2d8-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 900 gp.


Social Check DCs


Godfrey Middleton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He wears a fancy brown suit. He has styled his black hair well, parting it to the left. He has a dull look in his blue eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is an amazing painter.

History: He is the product a well kept family trust fund and as such has never really known need. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was granted psionic powers by his dying sister.

Motivation: Regain custody of his daughter; and doesn't want to be a server and was forced into it by his family

Ideals: Gifted. Flaws: Greedy. Bonds: Attractive, Rich, Job, Family. Occupation: Server

Voice: Speaks like tongue is numb

Attributes [hide]

Godfrey Middleton, Male Human Expert 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)16 (+3) 12 (+1)16 (+3)
Skills Nature +5, Performance +5
Senses Passive Perception 11
Languages Common, Celestial, Abyssal, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 14000 sp. Solid gold idol (300 gp). An abacus with copper, silver and gold markers (160 gp).


Social Check DCs


Diggory Rutherford, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is dressed in earthy colors with a violet and tan handkerchief worn on his left side. His chestnut hair is singed and shortened. He is baby faced.

Personality: A deeply religious man he believes everything happens for a reason. He works hard and plays hard.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He helped his mother out around the business and became quite the natural. He tends to his Map Maker job now, and dutifully fulfills any obligations he has.

Motivation: Wants a kiss; and he wants nothing more than to rejoin the army

Flaws: Ugly, Hedonist. Bonds: Religious, Military, Job, Has a crush. Occupation: Map Maker

Voice: Spits and sputters

Attributes [hide]

Diggory Rutherford, Male Human Ranger 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)12 (+1) 11 (+0)15 (+2)
Skills Investigation +4, Performance +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 100 gp. Obsidian (11 gp).


Social Check DCs

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