Henry Barton, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He typically wears pastel cloth garments or leather armor. His white hair is long and unkept. His green unseeing eyes seem to look past you.
Personality: Stoic and calm, he prefers to meditate than take action. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Henry lived on a farm with his father, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. By chance he met his brother recently and the two have been together since.
Motivation: Wants to raise his children well; and an old rival family wants him found
Ideals: Disciplined, Gifted. Flaws: Ugly, Disease. Bonds: Family. Occupation: Brewer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 16 (+3) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Celestial, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 700 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Simon Milton, Male Human [Permalink]
Personal [hide]
Description: Standing 5'3", this man typically wears a sleeveless long coat of deep grey leather and dull black iron scale mail. He has styled his auburn hair well, parting it to the right. His brown eyes are slightly larger than normal.
Personality: Prone to second guessing himself, he comes off as nervous. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He was born in the south, but his parents moved at a very young age to the north. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has dedicated himself to building a better trade route.
Motivation: Meet up once more with his childhood friend; and to reunite with his absent father
Flaws: Shy. Bonds: Immigrant, Mentor, Adventurer, Family. Occupation: Masseuse
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 2500 sp.
Arnold Nash, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He dresses in collared shirts and wears a proper scarf over his head. He is bald on top and has large brown tufts of hair around his ears. His face is scarred and worn.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born several months after his father was called into army service. As a young adult he joined a group advocating for an improvement in Human conditions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and to prove his worth to the world
Ideals: Athletic. Flaws: Ugly, Racist, Impulsive. Bonds: Military. Occupation: Jeweler
Voice: Dutch accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 200 gp.
Henry Merton, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many blue ritualistic tattoos. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His golden hair is matted, messy, and big. His eyes are likewise blue.
Personality: He is almost excessively polite to everyone, even when angry. He is harsh and unforgiving.
History: Born to a Brewer, his mother struggled to pay the bills. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.
Motivation: He wants to meet his childhood hero; and to reunite with his old friends
Flaws: Ugly, Shy, Antagonistic. Bonds: Adventurer, Poor. Occupation: Engraver
Voice: French accent
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 13 (+1) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 400 gp.
Dustin Wade, Male Human [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is brown and curly. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 12th year, his parents were killed by a gnolls raid, leaving Dustin alone in the world. After a stint in an orphanage, he was adopted. Since then, he has sought to make the best of life.
Motivation: He is content; and to find somewhere to settle down
Ideals: Gifted, Optimist. Flaws: Ugly, Mundane. Bonds: Poor, Enemies. Occupation: Scribe
Voice: Soft and melodious
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 58 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 18 (+4) | 16 (+3) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Auran, Infernal
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +4
Possessions: 5000 sp.
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Their contribution stands as a beacon of hope for all adventurers!