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Advanced [show]


Dustin Dayton, Male Human [Permalink]

Personal [hide]

Description: He wears a simple tan robe with violet stripes complete with hood. He carries a battered pickaxe and tarnished flail as well. He has moderate length silver hair. His eyes, though not visible through his cowl, are green.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Server arts, while his mother instructed him in etiquette, music and courtly manner. A freak accident while working with his Miller father left him crippled. He has been saving his money to try and buy his brother's freedom.

Motivation: Marry his brother to traveling adventurers.

Ideals: Fighting. Flaws: Disease. Bonds: Guardian, Family, Rich. Occupation: Server

Voice: Pronounces difficult words wrong

Attributes [hide]

Dustin Dayton, Male Human Monk 8
Medium (5'1") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 57 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)12 (+1) 9 (-1)19 (+4)
Skills Performance +7, Religion +4
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +1 / 2d10-2, Ranged +3 / 2d10+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


John Winthrop, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears suspenders and green workpants. His shirt is blue, and he wears a heavy green leather apron most of the time. His hair is short and black. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He loves telling others what to do and how they should feel about things. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). In the meantime he has taken over work as a Bricklayer and occasionally as a mercenary.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Bricklayer

Voice: Slurs words

Attributes [hide]

John Winthrop, Male Human Adept 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)12 (+1) 10 (+0)16 (+3)
Skills Acrobatics +4, History +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Just what you see.


Social Check DCs


Adam Quinton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears an entirely tan suit with brown socks and a vest with buckled shoes. His black hair is cut short. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is fixated on the number 78. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Gardener hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has a rivalry with the Church that dominates his actions; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Impulsive. Bonds: Poor, Attractive, Religious. Occupation: Gardener

Voice: Speaks with lips pursed

Attributes [hide]

Adam Quinton, Male Human Bard 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)14 (+2) 12 (+1)12 (+1)
Skills Arcana +5, Intimidation +4
Senses Passive Perception 11
Languages Common, Draconic, Terran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: Sardonyx (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Clare, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears yellow painted combat armor at almost all times. He has a golden handlebar mustache and slicked back golden hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Brilliant and gifted he never wanted to apply himself. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He has decided he is irredeemable; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Ugly, Secretive. Bonds: Military. Occupation: Navigator

Voice: Rolls R's

Attributes [hide]

Trym Clare, Male Human Warlock 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)9 (-1) 12 (+1)13 (+1)
Skills Arcana +1, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Rose (30 gp). 1 Minor magic item.


Social Check DCs


Gilbert Harper, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a robe, a symbol of luck around his neck, and a glaive on his belt. His long brown hair is drawn into a two foot long braid. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Abrasive and pushy, he has a hard time making friends. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Gilbert grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Antagonistic, Insane. Bonds: Adventurer. Occupation: Laborer

Voice: Spanish accent

Attributes [hide]

Gilbert Harper, Male Human Paladin 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 34 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)16 (+3) 10 (+0)13 (+1)
Skills Nature +6, Stealth +5
Senses Passive Perception 10
Languages Common, Draconic, Undercommon, Goblin
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 20000 cp. Carnelian (70 gp). Black opal (1200 gp). Violet garnet (1500 gp).


Social Check DCs

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