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Advanced [show]


Nicholas Gracey, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is constantly adorned with expensive silk clothing, often dyed in bright black and white, and wears rings and necklaces with large, colorful gems. He wears a deerstalker hat to hide his balding. His otherwise smooth face is marked with small tiny scars.

Personality: Nicholas is depressed about a lot of things. He tends to be a nihilist. He works hard and plays hard.

History: Nicholas hails from a village terrorized by illithids. In his 18th year, his parents were killed by a illithids raid, leaving Nicholas alone in the world. After a stint in an orphanage, he was adopted. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants revenge against illithids; and wants to work out more often

Ideals: Athletic. Flaws: Depressed, Hedonist, Insane. Bonds: Rich, Enemies. Occupation: Carpenter

Voice: Mousy voice

Attributes [hide]

Nicholas Gracey, Male Human Bard 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)9 (-1) 13 (+1)11 (+0)
Skills Performance +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Hallewell, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear black pants and tee shirts. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He also hits on women, regardless of circumstances.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. By chance he met his brother recently and the two have been together since.

Motivation: He has passion for adventuring and risk; and balancing his hectic life and new gardener responsibilities is difficult

Bonds: Job, Has a crush, Rich, Family, Adventurer. Occupation: Gardener

Voice: Sleepy voice

Attributes [hide]

Wymar Hallewell, Male Human Druid 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)15 (+2) 10 (+0)8 (-1)
Skills Perception +2, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Halfling, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 100 gp.


Social Check DCs


Cory Dudley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He carries with him a set of shortbows on his belt, each one with a aquamarine on the hilt. He has dyed his greying golden hair a little too much giving a sharp golden color. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a Gardener first and foremost. He believes firmly that knowledge should be universal. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gifted student he started as a Butcher, but he got bored and became a Gardener. He has achieved small success as a Gardener.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Impulsive, Antagonistic. Bonds: Attractive, Job. Occupation: Gardener

Voice: Dutch accent

Attributes [hide]

Cory Dudley, Male Human Warrior 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)10 (+0) 13 (+1)10 (+0)
Skills Arcana +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 4000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


John Burton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a green tunic with blue highlights, and long green pants that bunch up around his shoes. His hair is blonde and very short. His eyes are green and catlike.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is lazy, self-centered, vain, and jealous.

History: John hails from a village terrorized by gnolls. Because his father participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his mother from journeying east to reunite his family. He now spends his time doing works of charity.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Philantrophist. Flaws: Antagonistic, Selfish. Bonds: Poor, Enemies, Immigrant. Occupation: Detective

Voice: Smoker's lung

Attributes [hide]

John Burton, Male Human Wizard 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)13 (+1) 9 (-1)12 (+1)
Skills Deception +3, Survival +1
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 100 gp. Peridot (20 gp).


Social Check DCs


John Wellington, Male Human [Permalink]

Personal [hide]

Description: He wears just a blue suit. He has a moderate pudge and is not very fit. His black hair is unkempt and raggedy. His eyes are violet.

Personality: John hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He has never given up on his music dream.

Motivation: To find somewhere to settle down.

Ideals: Artistic, Optimist. Flaws: Ugly. Bonds: Poor, In love. Occupation: Map Maker

Voice: Speaks fast with a slight lisp

Attributes [hide]

John Wellington, Male Human Wizard 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)14 (+2) 12 (+1)17 (+3)
Skills Persuasion +5, Stealth +4
Senses Passive Perception 11
Languages Common, Infernal, Giant
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 11000 cp.


Social Check DCs

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