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Advanced [show]


Manfred Easton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He has a auburn handlebar mustache and slicked back auburn hair. He is baby faced.

Personality: Prone to second guessing himself, he comes off as nervous. He feeds upon the attention of others.

History: He was born several months after his father was called into army service. When Manfred reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Days after completing his studies, news broke out that his hometown was attacked by brigands. Manfred was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Revenge; and he wants to meet his childhood hero

Flaws: Shy. Bonds: Attractive, Military, Enemies, Adventurer. Occupation: Masseuse

Voice: Low range voice

Attributes [hide]

Manfred Easton, Male Human Expert 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 12 (+1)16 (+3) 16 (+3)7 (-2)
Skills Animal Handling +5, Arcana +5
Senses Passive Perception 13
Languages Common, Auran, Gnome, Celestial
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: Alexandrite (700 gp). Carnelian (60 gp). 1 Good lock. 1 Masterwork Artisan’s tools. 1 Superior lock.


Social Check DCs


Theobald Wallace, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He dresses in collared shirts and wears a proper scarf over his head. His white hair is kept up in a ponytail inside a Stetson hat. He wears an eyepatch.

Personality: He will rave to anyone who will listen. He receives visions of the future at random moments

History: Gifted from a young age, Theobald studied abroad. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was granted druidic powers by his dying sister.

Motivation: He's repulsed by the PC; and an old rival family wants him found

Ideals: Gifted. Flaws: Ugly, Insane, Antagonistic. Bonds: Poor. Occupation: Mortician

Voice: Whispers

Attributes [hide]

Theobald Wallace, Male Human Barbarian 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 35 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)12 (+1) 10 (+0)13 (+1)
Skills Acrobatics +2, Arcana +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +3

Possessions: 200 gp. A pair of silk slippers encrusted with tiny pearls. (160 gp).


Social Check DCs


Frederick Stanford, Male Human [Permalink]

Personal [hide]

Description: He wears a brown armored body suit, with a simple violet line shooting up and back down. His skin is fair and his fingers are delicate and long. His red hair is matted, messy, and big. He wears a mask on his face.

Personality: Frederick hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. Frederick enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Frederick has worked very hard to control his curse. He has never given up on his dancing dream.

Motivation: To pay off his debts; and further expansion of business

Ideals: Artistic. Flaws: Ugly, Hedonist, Disease. Occupation: Junk Dealer

Voice: Aggressive tone

Attributes [hide]

Frederick Stanford, Male Human Adept 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 7 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 6 (-2)16 (+3) 13 (+1)11 (+0)
Skills Intimidation +2, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 21000 sp. 1 Minor magic item.


Social Check DCs


Conrad Wedgwood, Male Human [Permalink]

Personal [hide]

Description: A 6'0" western man, he wears a white shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He has no hair. His hazel eyes dart from person to person to random spaces in the air.

Personality: Aggressive, abrasive, and angry, Conrad embodies much of what other species detest in the Humans. He works hard and plays hard.

History: Born to a pair of adventurers, Conrad grew up listening to his father's many stories. Brilliant and gifted he never wanted to apply himself. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted. Flaws: Ugly, Antagonistic, Hedonist. Bonds: Adventurer. Occupation: Dilettante

Voice: Speaks in third person

Attributes [hide]

Conrad Wedgwood, Male Human Druid 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)17 (+3) 13 (+1)9 (-1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common, Gnoll, Goblin, Celestial
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 200 gp. Tourmaline (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Staurheim, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a weathered and beat up set of banded mail beneath an oversized green coat, and is pretty ugly. His brown hair is unkempt and raggedy. His fierce hazel eyes like to dwell on things.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He believes the world needs to unite to get rid of orcs once and for all.

History: Born to a Shipwright, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Sculptor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by orcs. Gerald was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it.

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Sculptor

Voice: Booming voice

Attributes [hide]

Gerald Staurheim, Male Human Wizard 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)14 (+2) 11 (+0)15 (+2)
Skills Arcana +4, Religion +4
Senses Passive Perception 10
Languages Common, Druidic, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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