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Advanced [show]


Thomas Addington, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with tan lining and desert motifs. He is portly but not overly obese. His hair is chestnut and very short. He wears crescent spectacles with a black brim.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He comes from a rich southern family. He was taken as a slave by a traveling circus and forced to perform He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Retire the richest man in the south; and he's looking for his big break

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Slave, Rich, Adventurer. Occupation: Laborer

Voice: Squeaky

Attributes [hide]

Thomas Addington, Male Human Adept 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 15 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)15 (+2) 14 (+2)9 (-1)
Skills Persuasion +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Aquan, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Churchill, Male Human [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he dresses well, wearing green shirts, loose pants, and blazers most of the time. His chestnut hair is cut jaggedly and amateurishly. His face is covered beneath a completely black helmet.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a poor family in the city he treasured whatever gifts he got. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to giants.

Motivation: His relatives are trying to arrange a marriage; and meet up once more with his childhood friend

Ideals: Opinionated. Flaws: Forgetful. Bonds: Attractive, Poor. Occupation: Ploughman

Voice: Spits words with contempt

Attributes [hide]

Gomory Churchill, Male Human Expert 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)13 (+1) 6 (-2)15 (+2)
Skills Acrobatics +3, Deception +4
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4

Possessions: 200 gp. Alexandrite (900 gp). Eye agate (9 gp). Jet (140 gp). Peridot (40 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Dustin Upton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He is well dressed, constantly wearing a tan suit, green shirt, and black tie. His hair is white, silky, and of moderate length. His green eyes peer out from beneath his small tan hat.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He also hits on women, regardless of circumstances.

History: He was raised in a mountains tribe. His mother had invested heavily in several trade routes and wanted him to inherit them. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is greedy; and wants a kiss

Bonds: Attractive, Has a crush, Nature, Rich. Occupation: Butcher

Voice: Cold and demanding tone

Attributes [hide]

Dustin Upton, Male Human Monk 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 14 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 6 (-2)10 (+0) 6 (-2)14 (+2)
Skills Arcana +2, Nature +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp. Red spinel (90 gp).


Social Check DCs


Ernest Stratford, Male Human [Permalink]

Personal [hide]

Description: He wears a red shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He carries with him a set of lances on his belt, each one with a jet on the hilt. He wears his red hair up. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was raised in a island tribe. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ernest fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To get a good night's sleep; and he is wracked by social anxiety

Ideals: Fighting. Flaws: Insomniac, Fearful. Bonds: Attractive, Nature. Occupation: Beggar

Voice: Speaks with back of mouth

Attributes [hide]

Ernest Stratford, Male Human Warlock 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)10 (+0) 14 (+2)15 (+2)
Skills Medicine +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Alexandre Everly, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a weathered and beat up set of banded mail beneath an oversized blue coat. His moppish golden hair is in a traditional bowl cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is witty, but his monotone delivery comes off as unnerving His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His parents moved while he was still in utero so he is the first generation to be born here. After coming to the age of reason, Alexandre took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying brother.

Motivation: He is a bit of a kleptomaniac; and he has a rivalry with the church that dominates his actions

Ideals: Joker, Gifted. Bonds: Religious, Immigrant. Occupation: Masseuse

Voice: Aggressive tone

Attributes [hide]

Alexandre Everly, Male Human Warrior 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)14 (+2) 13 (+1)14 (+2)
Skills Insight +3, Religion +4
Senses Passive Perception 11
Languages Common, Draconic, Giant
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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