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Advanced [show]


Chad Marlowe, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely grey suit with black socks and a vest with buckled shoes, and he perpetually has his whip ready. His silver hair is cut jaggedly and amateurishly. His eyes are blue and he is always smoking a pipe.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in the north. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has achieved small success as a Ruler.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Fighting, Optimist, Gifted. Bonds: Job, Immigrant. Occupation: Ruler

Voice: Ums and uhs a lot

Attributes [hide]

Chad Marlowe, Male Human Cleric 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)8 (-1) 13 (+1)9 (-1)
Skills Deception +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 800 gp. Fire opal pendant on a fine gold chain (1100 gp). 1 Minor magic item.


Social Check DCs


Reynard Marston, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with pastel lining and desert motifs. He has a slight overbite and is overall scrawny. His head has been shaved. He has gleaming, smiling brown eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Animals are drawn to him, and he is able to talk to them.

History: Reynard was raised in a hard working conservative environment. He found a children's book about a Human Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and balancing his hectic life and new scribe responsibilities is difficult

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Scribe

Voice: Low and grunting

Attributes [hide]

Reynard Marston, Male Human Cleric 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)16 (+3) 16 (+3)14 (+2)
Skills Athletics +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Gnoll, Celestial, Gnome
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 100 gp.


Social Check DCs


Randal Blythe, Male Human [Permalink]

Personal [hide]

Description: Standing 5'6", this man wears a fancy black suit. His golden hair is thinning but still full. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a small toy that he constantly fidgets with.

History: Born to a pair of adventurers, Randal grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He inherited the family business which he has now maintained for 5 years.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he's looking for his big break

Ideals: Fighting. Flaws: Addict. Bonds: Attractive, Adventurer, Job, Enemies. Occupation: Merchant

Voice: Timid voice

Attributes [hide]

Randal Blythe, Male Human Barbarian 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 44 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 6 (-2)8 (-1) 15 (+2)9 (-1)
Skills Persuasion +2, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Hunter Clayton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is generally shirtless and showing off his tattooed chest. He wears a feathered hat to hide his balding. He has brown eyes and a yellow hat with a white feather.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Hunter hails from a village terrorized by dire rats. At a young age his mother died while driving off some dire rats. His father being the stubborn sort decided to stay and helped train him in shield use. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Many dire rats want him driven away; and to clean up the streets

Ideals: Entrepeneur, Fighting. Flaws: Ugly. Bonds: Enemies, Guardian. Occupation: Brewer

Voice: Raspy

Attributes [hide]

Hunter Clayton, Male Human Expert 7
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 30 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)15 (+2) 10 (+0)14 (+2)
Skills Acrobatics +4, Animal Handling +3
Senses Passive Perception 10
Languages Common, Sylvan, Elven
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 1000 gp. Deep blue spinel (1200 gp). Alexandrite (1200 gp). Rhodochrosite (4 gp). Golden yellow topaz (1200 gp).


Social Check DCs


Aldous Camden, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a tan shirt with thin black vertical stripes and tan pants, he is not a threatening figure. His red hair, when down, is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: Aldous wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Aldous hails from a village terrorized by goblins. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cartwright. He tends to his Cartwright job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business.

Ideals: Disciplined, Justice. Bonds: Enemies, Job. Occupation: Cartwright

Voice: Scottish accent

Attributes [hide]

Aldous Camden, Male Human Cleric 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 59 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 18 (+4)11 (+0) 17 (+3)10 (+0)
Skills Arcana +3, Deception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453320000

Possessions: 600 gp. Blue quartz (11 gp).


Social Check DCs

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