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NPC Generator

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Advanced [show]


Nicholas Dryden, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a worn and beaten armor. His white hair is knotted and matted. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Nicholas wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He is untrained/undisciplined, which makes him dangerous.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and to get a good night's sleep

Ideals: Disciplined, Logical. Flaws: Insomniac, Insane. Bonds: Enemies. Occupation: Merchant

Voice: Breathy voice

Attributes [hide]

Nicholas Dryden, Male Human Fighter 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 10 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 3 (-4)13 (+1) 4 (-3)10 (+0)
Skills Survival -1
Senses Passive Perception 7
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 44000 sp. 1 Minor magic item.


Social Check DCs


Anthony Ainsley, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Actor does. He is physically well-built. His long silver hair is drawn into a two foot long braid. This blue eyed northerner is not easily forgotten.

Personality: He speaks before he thinks and is too direct. As long as the job gets done he does not care how it got done.

History: Anthony was raised in a hard working conservative environment. Anthony was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He became a Actor soon after.

Motivation: Expand his business; and his religion dominates his actions

Ideals: Professionalism, Philantrophist. Flaws: Impulsive. Bonds: Job, Religious. Occupation: Actor

Voice: Low rumbling, strings words together

Attributes [hide]

Anthony Ainsley, Male Human Druid 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)15 (+2) 11 (+0)15 (+2)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Sylvan, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1500 sp.


Social Check DCs


Gerard Clifford, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy black suit. His blonde hair is knotted and matted. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He'd like to take his coworkers down a peg; and he feels kind of lost in life

Ideals: Philantrophist. Flaws: Depressed. Bonds: Attractive, Rich, Family, Job. Occupation: Performer

Voice: Speaks with squeezed throat

Attributes [hide]

Gerard Clifford, Male Human Commoner 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)13 (+1) 11 (+0)14 (+2)
Skills Acrobatics +2, Religion +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3

Possessions: 600 gp. 1 Backpack. 1 Bullseye lantern. 1 Masterwork Thieves’ tools.


Social Check DCs


Alexandre Barclay, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a white costume with the symbols of luck on his torso, and a wedding ring on his right hand. With a patchy chestnut beard and wild chestnut hair. He has a dull look in his green eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born blind and as such lacked many opportunities for work. He struck it rich when he found rare goods in large quantities. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is greedy; and wants to have a good time and be beloved

Ideals: Passionate, Optimist. Flaws: Disease. Bonds: In love, Rich. Occupation: Baker

Voice: Low range voice

Attributes [hide]

Alexandre Barclay, Male Human Monk 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)8 (-1) 11 (+0)17 (+3)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 100 gp. An abacus with copper, silver and gold markers (130 gp).


Social Check DCs


William Norton, Male Human [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He wears baggy grey pantaloons and a black scarf. He keeps his silver hair in a pixie cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He acts crazy and hedonistic. Further he is a bit of a stoner and is frequently out of it.

History: The child of western immigrants he idolized his father. His father was a soldier and died while he was still young. William was left his father's suit of armor and trained in its use and care. He got away from his former life and has fallen to alcoholism.

Motivation: He wants nothing more than to rejoin the army; and to prove his worth to the world

Flaws: Hedonist, Addict. Bonds: Attractive, Immigrant, Military. Occupation: Barber

Voice: Draws out vowels

Attributes [hide]

William Norton, Male Human Rogue 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 9 (-1)15 (+2) 7 (-2)16 (+3)
Skills Arcana +4, Sleight of Hand +1
Senses Passive Perception 8
Languages Common, Gnoll, Elven
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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