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NPC Generator

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Advanced [show]


Tim Branson, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he very much looks the part of a Detective, and is pretty ugly. His golden hair is greying along the sides and has receded to reveal a widow's peak. His fierce gray eyes like to dwell on things.

Personality: Abrasive and pushy, he has a hard time making friends. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A powerful wizard made him what he is. Through the years after Tim was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Tim's mother didn't care for him much, and the feeling was mutual. He tends to his Detective job now, and dutifully fulfills any obligations he has.

Motivation: To be a Apothecary again; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job, Mentor. Occupation: Detective

Voice: Smooth and feminine

Attributes [hide]

Tim Branson, Male Human Barbarian 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 47 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)8 (-1) 14 (+2)12 (+1)
Skills Religion +1, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Manfred Marley, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is physically well-built. His chestnut hair is cut short with large spiked bangs in the front. He wears round tiny glasses practically rammed into his face.

Personality: He never swears and excessively uses polite adverbs when speaking. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved; and nothing but the best is good enough for him

Ideals: Optimist, Impeccable. Bonds: Religious, Immigrant. Occupation: Ploughman

Voice: Squeaky

Attributes [hide]

Manfred Marley, Male Human Druid 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 18 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 7 (-2)11 (+0) 14 (+2)16 (+3)
Skills Investigation +3, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 5000 sp.


Social Check DCs


Chad Addington, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a black suit, yellow shirt, and black tie. He has relatively light skin and is very physically imposing due to his abundance of muscles. His chestnut hair is cut jaggedly and amateurishly. He wears a mask on his face.

Personality: He is a hateful person. He taunts others and blames them for his problems. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a pair of adventurers, Chad grew up listening to his father's many stories. Through the years after Chad was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Chad's father didn't care for him much, and the feeling was mutual. He hasn't been sleeping well lately.

Motivation: An old rival family wants him found; and meet up once more with his childhood friend

Flaws: Antagonistic, Insomniac. Bonds: Adventurer, Family. Occupation: Performer

Voice: Sensual and smooth

Attributes [hide]

Chad Addington, Male Human Commoner 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 9 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)14 (+2) 14 (+2)6 (-2)
Skills Perception +5, Stealth +5
Senses Passive Perception 15
Languages Common, Celestial, Terran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: Chrysoprase (50 gp). Jasper (50 gp). Lapis lazuli (15 gp). Sard (50 gp). 1 Minor magic item.


Social Check DCs


Alex Wedgwood, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is bald on top and has large chestnut tufts of hair around his ears. This green eyed westerner is not easily forgotten.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has a small toy that he constantly fidgets with.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents enrolled him in a Barbarian school at a young age so that he could practice his necromantic talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Optimist, Gifted. Flaws: Ugly, Addict, Mundane. Occupation: Animal Trainer

Voice: Rolls R's

Attributes [hide]

Alex Wedgwood, Male Human Barbarian 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 31 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 4 (-3)16 (+3) 15 (+2)13 (+1)
Skills History +6, Religion +6
Senses Passive Perception 12
Languages Common, Aquan, Celestial, Druidic
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 600 gp. Chrysoberyl (80 gp). Amethyst (80 gp). 1 Darkwood Shield. 1 Full Plate. 1 Darkwood Buckler.


Social Check DCs


William Bentley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a weathered and beat up set of banded mail beneath an oversized grey coat. His hair is brown and curly. His eyes are hazel.

Personality: Always inclined to offer people food he seems plenty friendly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born several months after his mother was called into army service. When William reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now spends his time doing works of charity.

Motivation: Retire the richest man in the west; and he wants nothing more than to rejoin the army

Ideals: Philantrophist, Entrepeneur. Bonds: Attractive, Military. Occupation: Weaver

Voice: Farmer accent

Attributes [hide]

William Bentley, Male Human Druid 7
Medium (5'0") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 35 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)11 (+0) 10 (+0)14 (+2)
Skills Arcana +3, Athletics +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 8000 sp. Aquamarine (800 gp). 1 Minor magic item.


Social Check DCs

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