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Hubert Compton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears an entirely pastel suit with brown socks and a vest with buckled shoes. His hair is cut close to his head. He wears large thick round spectacles.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised in a plains tribe. His homeland was ravaged by war and he spent much of his life rebuilding it. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To settle down with his crush.

Ideals: Athletic, Joker. Flaws: Impulsive, PTSD. Bonds: Nature. Occupation: Miller

Voice: Indian accent

Attributes [hide]

Hubert Compton, Male Human Paladin 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 41 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)15 (+2) 15 (+2)16 (+3)
Skills Athletics +5, Intimidation +6
Senses Passive Perception 12
Languages Common, Terran, Aquan
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Shirley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a blue shirt with thin tan vertical stripes and brown pants. His hair is short and red. He wears crescent spectacles with a black brim.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is a great chef.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Many dire rats want him driven away.

Ideals: Athletic, Gifted. Flaws: Disease. Bonds: Enemies, Rich. Occupation: Mortician

Voice: Speaks with back of mouth

Attributes [hide]

Guy Shirley, Male Human Adept 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 14
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 10 (+0)14 (+2) 9 (-1)14 (+2)
Skills Religion +4, Stealth +6
Senses Passive Perception 9
Languages Common, Gnoll, Celestial
Attacks Melee +0 / 1d10-2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 11000 cp. 1 Minor magic item.


Social Check DCs


Solomon Remington, Male Human [Permalink]

Personal [hide]

Description: This malnourished man likes to wear darkened spectacles and heavy clothing, no matter the weather. His silver hair has been sun bleached extensively. His green eyes have a joyful gleam in them most of the time.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Solomon was born the youngest of three triplets. A gifted student he started as a Crown-heir, but he got bored and became a Jeweler. He has achieved small success as a Jeweler.

Motivation: Find a way to reverse the transformation of his brother; and to unite with his brother

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Family, Job. Occupation: Jeweler

Voice: Speaks with squeezed throat

Attributes [hide]

Solomon Remington, Male Human Bard 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 16 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)13 (+1) 11 (+0)16 (+3)
Skills Deception +6, Persuasion +6
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 500 gp. Fire opal (900 gp). 2 Thunderstones.


Social Check DCs


Thomas Halsey, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears just a tan suit. He has a silver handlebar mustache and slicked back silver hair. He has violet eyes and a tan hat with a grey feather.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Gifted from a young age, Thomas studied abroad. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He was granted arcane powers by his dying sister.

Motivation: To pay off his debts.

Ideals: Gifted. Flaws: Ugly, Antagonistic, Fearful. Bonds: Debt. Occupation: Herbalist

Voice: Old Prospector

Attributes [hide]

Thomas Halsey, Male Human Barbarian 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 47 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)13 (+1) 15 (+2)12 (+1)
Skills Performance +4, Religion +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 100 gp. Lapis lazuli (15 gp). Rhodochrosite (15 gp). Freshwater pearl (15 gp).


Social Check DCs


Nicholas Clinton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many blue ritualistic tattoos. He wears a green tunic with blue highlights, and long violet pants that bunch up around his shoes. His auburn hair is slicked back into a classic pompadour. This brown eyed westerner is not easily forgotten.

Personality: He is a Spice Merchant first and foremost. He believes firmly that knowledge should be universal. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Cursed with lycanthropy at a very young age, Nicholas has worked very hard to control his curse. He now owns his own business.

Motivation: Wants to open a new tavern; and a strong sense of loyalty to human people

Ideals: Gifted. Flaws: Disease, Racist. Bonds: Job, Military. Occupation: Spice Merchant

Voice: Excited and jittery

Attributes [hide]

Nicholas Clinton, Male Human Adept 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 10 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)11 (+0) 10 (+0)13 (+1)
Skills Intimidation +4, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 40000 cp. Alexandrite (1300 gp). Alexandrite (1300 gp). Jasper (60 gp).


Social Check DCs

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