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Advanced [show]


Gerard Benson, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. His auburn hair is cut jaggedly and amateurishly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to make people angry or surprised. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He got into the Navigator business at a young age. Over the years he perfected his riding and shooting skills. He became a Navigator soon after.

Motivation: Human compassion; and a strong sense of loyalty to human people

Flaws: Antagonistic, Fearful, Racist. Bonds: Job, Nature. Occupation: Navigator

Voice: Speaks like tongue is numb

Attributes [hide]

Gerard Benson, Male Human Warlock 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)13 (+1) 5 (-3)14 (+2)
Skills Deception +4, Perception -1
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Randal Radcliffe, Male Human [Permalink]

Personal [hide]

Description: 6'2" and muscular, this northern man prefers to wear black clothing when he does not wear armor. He keeps his long white hair kept up in a rat tail. He has blue eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born a particularly ugly child, much to the horror of his parents. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Apothecary soon after.

Motivation: To get a good night's sleep; and he is terrified, and will act out of fear

Ideals: Athletic. Flaws: Cynical, Fearful, Ugly, Insomniac. Bonds: Job. Occupation: Apothecary

Voice: Creaky witch voice

Attributes [hide]

Randal Radcliffe, Male Human Commoner 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 25 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)11 (+0) 14 (+2)9 (-1)
Skills Deception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Richard Carlyle, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is well dressed, constantly wearing a brown suit, grey shirt, and brown tie. He wears his black hair up in a very large beehive style do. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Richard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a pair of adventurers, Richard grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He has set out to sabotage the competition.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to reunite with his old friends

Flaws: Shy, Hedonist. Bonds: Adventurer, Job, Debt. Occupation: Miller

Voice: Whispers

Attributes [hide]

Richard Carlyle, Male Human Paladin 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 13 (+1)17 (+3) 9 (-1)14 (+2)
Skills Perception +1, Performance +4
Senses Passive Perception 14
Languages Common, Undercommon, Gnoll, Giant
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 42000 sp. Bloodstone (20 gp). 1 Antitoxin. 1 Antitoxin. 1 Everburning torch. 7 Acid flasks.


Social Check DCs


Kyle Altham, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has no hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is harsh and unforgiving.

History: Kyle was raised in a hard working conservative environment. Through the years after Kyle was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Kyle's father didn't care for him much, and the feeling was mutual. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Insomniac, Antagonistic, Insane. Occupation: Mercenary

Voice: Rolls R's

Attributes [hide]

Kyle Altham, Male Human Barbarian 9
Medium (6'3") Human, Chaotic Good (CR 9)
Armor Class 9
Hit Points 53 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 7 (-2)17 (+3) 14 (+2)18 (+4)
Skills Nature +6, Religion +6
Senses Passive Perception 12
Languages Common, Giant, Ignan, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1

Possessions: 150 pp.


Social Check DCs


Patrick Warwick, Male Human [Permalink]

Personal [hide]

Description: This man wears a tan coat over a grey low-cut shirt, and a deerstalker hat upon his head, and sports empty pouches on his belt. His blonde hair is matted, messy, and big. He wears round tiny glasses practically rammed into his face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. A true patriot, Patrick would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: From birth he was tutored by a cruel and relentless mentor. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Military, Mentor. Occupation: Mason

Voice: Speaks like tongue is numb

Attributes [hide]

Patrick Warwick, Male Human Cleric 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)15 (+2) 19 (+4)15 (+2)
Skills Acrobatics +2, Investigation +4
Senses Passive Perception 14
Languages Common, Abyssal, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145320000000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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