Kyle Southey, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a well pressed and immaculate suit (or dress). His deerstalker hat is riddled with cuts and holes. He has a dull look in his amber eyes.
Personality: He has a massive crush on the younger sibling of the Jeweler who has hired him part-time. He cannot resist a sob story and will often dote over anyone who has one.
History: He comes from a rich western family. Cursed with vampirism at a very young age, Kyle has worked very hard to control his curse. He now spends his time doing works of charity.
Motivation: He has a crush on the local Fortune-teller.
Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Has a crush, Rich. Occupation: Jeweler
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 46 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 6000 sp.
Arnold Colton, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears tight fighting clothing, which leaves very little to the imagination. He has no hair. His amber unseeing eyes seem to look past you.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born several months after his mother was called into army service. Cursed with lycanthropy at a very young age, Arnold has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Fighting, Justice. Flaws: Ugly, Disease. Bonds: Military. Occupation: Dilettante
Voice: Creaky witch voice
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Justin Compton, Male Human [Permalink]
Personal [hide]
Description: He wears a black vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his black boots flare out at the collars. His brown hair is braided into rings. His amber eyes peer out from beneath his broad black hat.
Personality: He loves telling others what to do and how they should feel about things. He works hard and plays hard.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Justin was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Justin's mother didn't care for him much, and the feeling was mutual. He has been a successful dealer in antiques buying low and selling high.
Motivation: To clean up the streets; and retire the richest man in the north
Ideals: Opinionated, Entrepeneur. Flaws: Hedonist, Antagonistic. Bonds: Guardian. Occupation: Beggar
Voice: Can't modulate volume
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 10 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 13 (+1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 3200 sp. Moss agate (9 gp). Red spinel (130 gp).
Roland Northcott, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears loose pants and a collared shirt complete with sweater beneath his coat. His auburn hair is matted, messy, and big. His eyes are blue and he is always smoking a pipe.
Personality: Confrontational and typically high on some drug or another. He is an amazing painter.
History: Roland was born the youngest of three triplets. His parents enrolled him in a Monk school at a young age so that he could practice his divine talents. Due to his spouse's obsession with being a Painter they were divorced and he won custody of their son. He worked as a Barkeep, and he later adopted a second son.
Motivation: To unite with his sister.
Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Poor, Family. Occupation: Barkeep
Voice: German accent
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 45 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 16 (+3) | 6 (-2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
Possessions: 600 gp. 1 Breastplate. 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.
Heward Bentley, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He dresses like a well dressed Mercenary does. He is an epitome of beauty. He wears his chestnut hair down. This violet eyed easterner is not easily forgotten.
Personality: Confrontational and typically high on some drug or another. He is afraid of women and trembles around them
History: He comes from a rich eastern family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mercenary. He now mingles about in high society.
Motivation: Money/treasure.
Flaws: Addict, Shy. Bonds: Job, Attractive, Rich. Occupation: Mercenary
Voice: Slow speaker
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 21 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 10 (+0) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 33000 sp. 1 Minor magic item.
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