Balimaar England, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He very much looks the part of a Performer, and his gloved hand is found clutching a glaive. His hair is red and curly. He is baby faced.
Personality: He dislikes all the random violence that takes place in the north. He pushes his goals aggressively. He is also a coward if confronted.
History: His mother raised him in a mountain cabin. His father was a mechanic, and taught him how to fix just about anything. He struck the Performer job and began his own company from there.
Motivation: Balancing his hectic life and new Performer responsibilities is difficult.
Ideals: Pacifist, Persistence. Flaws: Fearful. Bonds: Job, Nature. Occupation: Performer
Voice: Mousy voice
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 48 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 18 (+4) | 4 (-3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 gp.
Heward Wellington, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, brown, dusty cloak. He is portly but not overly obese. His chestnut hair is matted, messy, and big. His face is covered beneath a completely black helmet.
Personality: He is irascible and easily irritated. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: The child of northern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. After a long history of fighting, Heward and his spouse have recently divorced.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting. Flaws: Ugly, Antagonistic, Insane. Bonds: Immigrant. Occupation: Hunter
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Terran, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Disguise kit.
Roland Ryland, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a green poncho over his likewise colored trousers and shirt, and he perpetually has his flail ready. He wears a wide-brimmed hat to cover his moderate length silver hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was raised in a white middle class family as the only child. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He seems to be bored by most things; and he is currently in port desperately looking for someone to get him out
Ideals: Fighting. Flaws: Addict, Antagonistic, Mundane. Bonds: Slave. Occupation: Shoemaker
Voice: Sore throat, cough
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 8 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 7 (-2) | 10 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Brown-green garnet (120 gp). Pink pearl (120 gp). 1 Masterwork Common Ranged Weapon.
Robert Marston, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is short and black. His ears are large.
Personality: Confrontational and typically high on some drug or another. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He's since become an addict/alcoholic.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Fighting. Flaws: Ugly, Addict, Mundane. Bonds: Slave, Religious. Occupation: Herbalist
Voice: Mousy voice
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 45 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 11 (+0) | 16 (+3) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0
Possessions: 1 Minor magic item.
Charles Northcott, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears tight fighting clothing, which leaves very little to the imagination. He wears his hair in dreadlocks. His eyes are likewise gray.
Personality: He is fixated on the number 28. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: The child of a Miner, who enjoyed hunting, Charles was taken on many hunting expeditions. Charles liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Retire the richest man in the east.
Ideals: Fighting, Entrepeneur. Flaws: Insane, Forgetful. Bonds: Nature. Occupation: Carpenter
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 10 (+0) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 200 gp. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.
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