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NPC Generator

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Advanced [show]


Peter Sherwood, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is short and blonde. His green eyes are slightly larger than normal.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He takes great joy in being the best Sailor in town.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sailor work with an outfit from a few towns over. Sailor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Sailor job and began his own company from there.

Motivation: Money/treasure; and sabotage a competitor

Ideals: Entrepeneur, Impeccable. Flaws: Disease. Bonds: Job, Rich. Occupation: Sailor

Voice: Eastern European accent

Attributes [hide]

Peter Sherwood, Male Human Expert 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)10 (+0) 12 (+1)8 (-1)
Skills Nature +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Trey Upton, Male Human [Permalink]

Personal [hide]

Description: This man wears a fancy grey suit. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His long auburn hair is drawn into a two foot long braid. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: His tongue was cut out and he uses sign language. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in a small village he learned the ways of the warrior from his mother. His mother had invested heavily in several trade routes and wanted him to inherit them. He's since become an addict/alcoholic.

Motivation: Doesn't want to be a Fortune-teller and was forced into it by his family; and regain custody of his son

Ideals: Fighting. Flaws: Addict, Disease. Bonds: Attractive, Rich, Family. Occupation: Fortune-teller

Voice: American accent

Attributes [hide]

Trey Upton, Male Human Rogue 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)16 (+3) 12 (+1)8 (-1)
Skills Investigation +5, Stealth +4
Senses Passive Perception 11
Languages Common, Druidic, Draconic, Aquan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 70 pp. 1 Masterwork Light steel shield. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Ernest Kimberley, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He has a long white beard with little hanging trinkets. He has a tattooed face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a ruthless business man, a trait he acquired from his mother.

History: He was born in a small plains village. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.

Motivation: He has passion for adventuring and risk; and he has a rivalry with the church that dominates his actions

Ideals: Joker, Entrepeneur. Bonds: Nature, Adventurer, Religious. Occupation: Merchant

Voice: Complex vocabulary, royal

Attributes [hide]

Ernest Kimberley, Male Human Aristocrat 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)6 (-2) 8 (-1)13 (+1)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 42000 sp. 1 Minor magic item.


Social Check DCs


Alexandre Peyton, Male Human [Permalink]

Personal [hide]

Description: This man is renowned for his bright pastel suits and hats. He has a penchant for wearing a ring with an oversized amethyst on his right hand. With bright silver hair and a scraggly beard. His eyes are green.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Painter arts, while his mother instructed him in etiquette, music and courtly manner. A freak accident while working with his Miller father left him crippled. He has been a successful dealer in antiques buying low and selling high.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Joker, Entrepeneur, Impeccable. Flaws: Hedonist, Disease. Bonds: Rich. Occupation: Painter

Voice: Speaks in third person

Attributes [hide]

Alexandre Peyton, Male Human Rogue 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 38 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)15 (+2) 15 (+2)12 (+1)
Skills Medicine +5, Religion +5
Senses Passive Perception 12
Languages Common, Goblin, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 800 gp.


Social Check DCs


Ralf Rodney, Male Human [Permalink]

Personal [hide]

Description: 5'6" and muscular, this northern man wears just a brown suit. He wears a deerstalker hat to hide his balding. His eyes are amber and catlike.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Further expansion of business; and expand his business

Ideals: Athletic, Passionate. Flaws: Shy. Bonds: Nature, Job. Occupation: Mortician

Voice: Australian accent

Attributes [hide]

Ralf Rodney, Male Human Adept 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)8 (-1) 9 (-1)14 (+2)
Skills Arcana +1, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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